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Sound reset?

Posted: Sun Apr 06, 2025 8:02 pm
by Andre_J
Sound gives up after 19 nodes (or so)…
Is there a way to reset it?
javascript: window.location.reload(); works to clear cache on the server but fails locally.

Re: Sound reset?

Posted: Sun Apr 06, 2025 9:05 pm
by Hopki
Hi Andre_J,
Can you go into more detail?
Which sound, where was it added, and which type?
Regards,

Re: Sound reset?

Posted: Mon Apr 07, 2025 1:26 am
by Andre_J
MP3, bitrate of 96 kbps, sample rate of 44.1 kHz.
Ambient sounds to add a spatial dimension to the panoramic.
All looping (set to 0)
2 to 7 sounds per nodes.

Made for MetaQuest 3
https://andrejacob.com/360/output/

Re: Sound reset?

Posted: Mon Jun 09, 2025 7:47 pm
by ErhartC
Hi!

I have had lot of problems with sound. Most of them are due to obv. too much sound file per node. I found out, that I had to use a maximum of 3 sounds per node and most of the problems are solved.

For example:
Sometetimes a specific sound will not play at all when using more than 2 or 3 sounds per node.
Sometimes a specific sound will stop randomly.

So I would give that a try. How to solve it completely I do not know. But since I try to use a max of 3 sounds per node.