Hotspot flickering in v. 7.0.3

Q&A about the latest versions
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Howard
Posts: 209
Joined: Wed Jun 03, 2009 5:58 am

basic.ggsk
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Potential bug in 7.0.3. This only occurred after I installed the latest build, using a skin I've deployed successfully for many project. Point hotspot mouse-over title flickers, and title persists after mouse-leave event.

https://allaroundnevada.com/wp-content/ ... /combined/

I'm attaching the skin.
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3DV
Posts: 146
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Seeing the same here. To work around it, you can set the visibility of the text with a Logic Block instead of using the Mouse Enter and Mouse Leave actions:

- Select the hsText
- Click on the arrows icon next to Visible in the Appearance rollout
- Set a Logic Block to Trigger: Mouse Over Parent = true, Visible true and click OK. The default value of Visibility should be false/unchecked.

- Select the spiral
- Remove the Mouse Enter and Mouse Leave actions for the hsText
Last edited by 3DV on Mon May 01, 2023 6:53 am, edited 1 time in total.
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Howard
Posts: 209
Joined: Wed Jun 03, 2009 5:58 am

Thanks for the work-around.
However... I hope that Hopki takes a look at this, as it will be a continuing hassle if the issue is left unresolved.
Howard
Posts: 209
Joined: Wed Jun 03, 2009 5:58 am

I've implemented the suggested fix, so the URL I earlier posted will no longer show the flickering hotspot descriptions.

However...the skin, used with any two panos, will still demonstrate the flickering problem.
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Hopki
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Hi Howard,
You are using the wrong actions, you are using mouse enter and leave but then use a toggle action?
It should be Mouse Enter, Show Element and Mouse Leave Hide Element.
This is also true for your other actions.
Please see your modified skin attached. basic_mod.ggsk

A better way:
However, for the tooltip text box, you can use its visible logic block.
So with visible deselected, add the logic block, Mouse Over Parent, = true, visible true.
The same for the scale and Alpha, use their logic blocks, see skin basic_mod 2.ggsk
Regards,
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basic_mod 2.ggsk
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basic_mod.ggsk
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Howard
Posts: 209
Joined: Wed Jun 03, 2009 5:58 am

Thanks, Hopki.

Got it.

However... this skin always worked prior to the current build.

Howard
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