Hi!
I have a huge project, which I've saved with assets to organize the project better, but ever since I've done that, after generating output, I just get a black image. I have some custom node ID nodes, which also just show a black screen. Before using the "Save project with assets" feature it worked.
Does anyone have any idea how to fix this issue?
After save with assets, output isn't working
- Hopki
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Hi tarsz,
Save with assets would not change your organ ail project file, it creates a new project in a new folder.
So if your original file does this then it could be you have just created a new project with the same issue.
That said, have you tried to open the original .p2vr file?
May be worth looking in the backup folder to see if you have an older file that is working.
The backup folder is time dependent so don't wait to long.
Regards,
Save with assets would not change your organ ail project file, it creates a new project in a new folder.
So if your original file does this then it could be you have just created a new project with the same issue.
That said, have you tried to open the original .p2vr file?
May be worth looking in the backup folder to see if you have an older file that is working.
The backup folder is time dependent so don't wait to long.
Regards,
Garden Gnome Support
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support@ggnome.com
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If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
Thanks for the answer!Hopki wrote: ↑Mon Apr 17, 2023 8:13 pm Hi tarsz,
Save with assets would not change your organ ail project file, it creates a new project in a new folder.
So if your original file does this then it could be you have just created a new project with the same issue.
That said, have you tried to open the original .p2vr file?
May be worth looking in the backup folder to see if you have an older file that is working.
The backup folder is time dependent so don't wait to long.
Regards,
The original project worked without issues. I created the original project a while ago tho, so the issue may be a new version issue then.
And I solved the problem, the solution was to remove the VR skin. I don't use the feature right now in this project, so it's not a problem, just weird.