Page 1 of 1

Polygons in Pano2VR7 beta

Posted: Wed Aug 24, 2022 5:40 am
by HSharma​
Hello Hopki,
Is there a limit test done on how many polygon hotspots are supported over a pano?
I have a requirement where I need to create 250 polygons. I was able to create them but the memory requirement keep shoot ting towards the roof (I have a 32 gb ram machine) to around 97%. It did dropped frequently though but it did crashed pano2vr once.
I, however, do not see very reasonable amount of memory used when the project is run and it seems responsive too.
Looks like the editor memory requirement needs to be managed properly.

I also see a weird problem which is not always reproducible. My code paints all of the above polygon in different colors depending upon certain situation. I do see the polygon properly painted some time but not painted at all with new color other times. This is a total random behavior. I am calling pano.triggerEvent('renderframe')
pano.updatePanorama() but that is also not happening.

please look into these at the earliest. These are great features but needs to be fixed asap.

thanks
Harsh

Re: Polygons in Pano2VR7 beta

Posted: Thu Aug 25, 2022 4:36 pm
by HSharma​
Hello,
Any update on this?

Re: Polygons in Pano2VR7 beta

Posted: Mon Aug 29, 2022 11:36 pm
by Hopki
Ahh yes, there is, we created a project reproducing this issue.
This is now added to our bug tracker to optimise this in Pano2VRs viewer.
Sorry, I thought we had answered this post.
Regards,

Re: Polygons in Pano2VR7 beta

Posted: Tue Aug 30, 2022 4:50 am
by HSharma​
Thanks Hopki,
Pls so look into painting issue as well, which i mentioned too.

Also, the editor become extremely slow with only these numbers of polys.