Making "continuous viewer mode" more clear for user
Posted: Fri Jul 30, 2021 10:08 am
Hi everyone,
I have some experience watching people working with both "drag mode" and "continuous mode"; even if it's someone's first time to see a 360 photo, behavior of "drag mode" is easy enough to understand, very good. But about "continuous mode", even when I worked with it for the first time, it did took some time to understand its behavior, although I fell in love with this mode later and find it way more professional than the "drag mode" where you have to keep lifting up your finger and drag and drag and drag.
So I have a simple idea for when on "continuous mode":
- a circle for example, appears at the point you touch/click down,
- an arrow for example , that points from the initial touch/click point towards the current position of your finger/mouse
- also a rubber band effect would complete the beauty.
The idea is simple and may already be possible with some Java which I don't know, but let it also be a future request, to do it without coding knowledge.
Kia,
I have some experience watching people working with both "drag mode" and "continuous mode"; even if it's someone's first time to see a 360 photo, behavior of "drag mode" is easy enough to understand, very good. But about "continuous mode", even when I worked with it for the first time, it did took some time to understand its behavior, although I fell in love with this mode later and find it way more professional than the "drag mode" where you have to keep lifting up your finger and drag and drag and drag.
So I have a simple idea for when on "continuous mode":
- a circle for example, appears at the point you touch/click down,
- an arrow for example , that points from the initial touch/click point towards the current position of your finger/mouse
- also a rubber band effect would complete the beauty.
The idea is simple and may already be possible with some Java which I don't know, but let it also be a future request, to do it without coding knowledge.
Kia,