Sound reset?

Q&A about the latest versions
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Andre_J
Posts: 52
Joined: Thu Oct 10, 2024 3:30 pm

Sound gives up after 19 nodes (or so)…
Is there a way to reset it?
javascript: window.location.reload(); works to clear cache on the server but fails locally.
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Hopki
Gnome
Posts: 13437
Joined: Thu Jan 10, 2008 3:16 pm
Location: Layer de la Haye, Essex UK
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Hi Andre_J,
Can you go into more detail?
Which sound, where was it added, and which type?
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Andre_J
Posts: 52
Joined: Thu Oct 10, 2024 3:30 pm

MP3, bitrate of 96 kbps, sample rate of 44.1 kHz.
Ambient sounds to add a spatial dimension to the panoramic.
All looping (set to 0)
2 to 7 sounds per nodes.

Made for MetaQuest 3
https://andrejacob.com/360/output/
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ErhartC
Posts: 80
Joined: Wed May 22, 2024 6:53 pm
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Hi!

I have had lot of problems with sound. Most of them are due to obv. too much sound file per node. I found out, that I had to use a maximum of 3 sounds per node and most of the problems are solved.

For example:
Sometetimes a specific sound will not play at all when using more than 2 or 3 sounds per node.
Sometimes a specific sound will stop randomly.

So I would give that a try. How to solve it completely I do not know. But since I try to use a max of 3 sounds per node.
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