I’m using aXe DevTools to scan my P2VR projects for accessibility failures, and the program has identified two issues I’m hoping someone can help me remedy:
1) HTML element must have a <lang> attribute – I feel like this is something simple, like a export setting I’m missing. Is there a way to set the language for the overall project?
2) Zooming & scaling must not be disabled – I am able to zoom in & out on the pano using my mouse, so I assume this referencing the inability to zoom/scale UI and skin elements, perhaps for people who use magnifying tools on webpages. Is there any way to remediate this?
Thanks!
(Apologies for the multiple posts today, but because they're in regards to different issues it felt correct to create separate threads).
HTML <lang> attribute + zooming and scaling
Hi,
Tony
You could modify the .ggt file to use a value that you add to the Master Node User Data or simply change the output HTML file.1) HTML element must have a <lang> attribute – I feel like this is something simple, like a export setting I’m missing. Is there a way to set the language for the overall project?
Tony
Tony Redhead | Panoramic Photographer | mobile: +61438501002 | website: https://tonyredhead.com - https://redsquare.com | Pano2VR Tutorials: https://tonyredhead.com/pano2vr | instagram: https://www.instagram.com/tonyredhead/
Hi,
in the .ggt file and see how that affects the results.
Maximum-scale is designed to prevent the user from zooming too far in on a page, and is not intrinsically bad, however it is relatively easy to accidentally set up the viewport so that the maximum-scale disables using from zooming at all, so it is generally not recommended. For this reason, Apple decided to ignore the declarations of user-scalable, minimum-scale, and maximum-scale, as of iOS 10.
In the .ggt the line of code would look like;
Just make sure you keep a copy of the original .ggt file in case you need to go back to it.
Tony
You can try removing the2) Zooming & scaling must not be disabled – I am able to zoom in & out on the pano using my mouse, so I assume this referencing the inability to zoom/scale UI and skin elements, perhaps for people who use magnifying tools on webpages. Is there any way to remediate this?
Code: Select all
"minimum-scale=1.0, maximum-scale=1.0"
Maximum-scale is designed to prevent the user from zooming too far in on a page, and is not intrinsically bad, however it is relatively easy to accidentally set up the viewport so that the maximum-scale disables using from zooming at all, so it is generally not recommended. For this reason, Apple decided to ignore the declarations of user-scalable, minimum-scale, and maximum-scale, as of iOS 10.
In the .ggt the line of code would look like;
Code: Select all
<meta name="viewport" content="width=device-width, initial-scale=1.0<?ggs if (formvalue["fitcover"]=="true") document.write(", viewport-fit=cover"); ?>" />
Tony
Tony Redhead | Panoramic Photographer | mobile: +61438501002 | website: https://tonyredhead.com - https://redsquare.com | Pano2VR Tutorials: https://tonyredhead.com/pano2vr | instagram: https://www.instagram.com/tonyredhead/
- dePassage66
- Posts: 86
- Joined: Mon Mar 20, 2023 11:19 am
Hi to all,
Tony, when you write:
Is it in the Output folder ?
Can we open it with a simple text editor without troubles ?
Regards,
Tony, when you write:
Where do you locate this file ?In the .ggt the line of code would look like
Is it in the Output folder ?
Can we open it with a simple text editor without troubles ?
Regards,
pour Visites Guidées Panoramiques https://www.visitespanoramiques.com/index.html
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Hi,
You can get more information on the files here https://ggnome.com/doc/output-template-normal/
Tony
You will find them here...Is it in the Output folder ?
I use BBEdit or Xcode but any text editor will do.Can we open it with a simple text editor without troubles ?
You can get more information on the files here https://ggnome.com/doc/output-template-normal/
Tony
Tony Redhead | Panoramic Photographer | mobile: +61438501002 | website: https://tonyredhead.com - https://redsquare.com | Pano2VR Tutorials: https://tonyredhead.com/pano2vr | instagram: https://www.instagram.com/tonyredhead/
- dePassage66
- Posts: 86
- Joined: Mon Mar 20, 2023 11:19 am
Ok, thanks Tony, I was wondering if I wasn't going blind from digging through this Output folder in vain!
pour Visites Guidées Panoramiques https://www.visitespanoramiques.com/index.html
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