Polygon hotspots and direction of view

Q&A about the latest versions
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3dfisch
Posts: 3
Joined: Wed Oct 07, 2020 11:08 am

Is the following possible:

Let's say I have a tour with two nodes, node A and B.
The tour starts at node A and its starting view is directed at node B.

Now when I go to node B and then want to go back to node A via a polygon hotspot, I want the viewing direction changed.

I started at node A with the view set towards node B, when I return to node A I want to look in the opposite direction.

I hope my problem is clear? I made a little drawing :)

Image

Thanks,
Marc
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Hopki
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Joined: Thu Jan 10, 2008 3:16 pm
Location: Layer de la Haye, Essex UK
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Hi Marc,
See this page: https://ggnome.com/doc/hotspots-link-pa ... ithout-gps
And have a look at the first video.
Your looking for Target View.
Regards,
Garden Gnome Support
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https://ggnome.com/wiki/documentation/
3dfisch
Posts: 3
Joined: Wed Oct 07, 2020 11:08 am

Thank you very much, that's interesting. But as I understand it, this only works with hotspots and not polygon hotspots?

Correct?

So I would have to create a hotspot skin item that mimics that blue polygon hotspot look for it to fit in with the polygon hotspots?
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Hopki
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Posts: 13029
Joined: Thu Jan 10, 2008 3:16 pm
Location: Layer de la Haye, Essex UK
Contact:

Hi,
Polygon hotspots also have the type "Tour Node" and also have the Target feature.
Regards,
Garden Gnome Support
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
3dfisch
Posts: 3
Joined: Wed Oct 07, 2020 11:08 am

I should have tested first instead of posting another question. Now I look like a fool :´-(
JK, thank you very much, this works perfectly!

Clients got lost when not arriving looking in the direction they expected and I was completely overthinking it, after I had seen your excellent webinar about variables and how to use them to set a FOV after change of nodes. I thought I had to do something similar.

PS: That's the tour in question
https://www.3dfisch.de/MTU_VR/MTU_VR_Ext
They got lost when going back from the back area to the front area.
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