Info text box responsive

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edgar_ali
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Wed Feb 20, 2019 5:20 am

In my current skin I set up the map to be responsive by setting up the following parameters in the scaling block:

Image

Now I want the info text box from the user information and the poly hotspots to be responsive...

I applied the the same parameters for the map to the text element (i.e: description) and the rectangle element (i.e.:userdatabg) however it did not work.

How can I make this text box responsive?
Last edited by edgar_ali on Tue Feb 26, 2019 10:29 am, edited 1 time in total.
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edgar_ali
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Mon Feb 25, 2019 10:41 am

Is it possible to create a responsive text box?
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Hopki
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Mon Feb 25, 2019 3:09 pm

Hi
Yes, this can be done in two ways.
Use a scale logic block also effects text size or use a size logic block for the text box which will effect the size of the box but not the text size.
You would use the same player width logic.
Regards,
Hopki
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edgar_ali
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Tue Feb 26, 2019 8:37 am

Hopki:

I created a logic block for the size of the userdatabg:

Image

And also created a logic block for the size of the text:
Image

However it does not seem to work...

Am i doing something wrong?

Both logic blocks has the same triggers (However the variable X & Y are different though):

Image



I'm also attaching the skin.
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test.ggsk
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Hopki
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Wed Feb 27, 2019 3:00 pm

Hi,
I would have used scale and this would be in the user data container, all child elements would then scale with it.
If you use a size logic block then you need to set the sizes for each element.
The attached skin uses a scaling logic block so when width is more than 800px it scales up by 2.
Regards,
Hopki
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test.ggsk
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Hopki
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edgar_ali
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Thu Feb 28, 2019 12:16 pm

Hopki:

Thanks a lot for replying...

I've got a couple of questions:

the scale logic block, player width bigger than 800...why not use 360?..i though 360 was the size of the screen of a mobile phone..

SO instead of applying the previous rules that I was using for the map (is Mobile, player aspect ration and player width)..can I apply this same rule for the responsive map? (just player width)??

I'm having a bit of an issue:

With the template that you provided, I modified a bit the size of the text bag...I made it a bit bigger...

When I see the output in my desktop, this is what I see:

Image

When I see the output in my phone, this is what I see:

Image

I can scroll the description in the phone, but barely i am able to see two lines


With the template you submitted without any modification, I was having the same behaviour as the current behaviour that I have in my phone, but it was the same in the desktop and in the phone...

Is there anything that I am not doing right?

Just attached the skin with the minor modifications I did..in case you want to see it
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hopki.ggsk
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edgar_ali
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Tue Mar 05, 2019 1:17 am

The aforementioned behavior explained before, is it a flaw in my skin design or is it a bug as the following post is suggesting?:

viewtopic.php?f=13&t=13535
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edgar_ali
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Fri Mar 08, 2019 4:13 am

I think I found out the reason of my issue with the scrolling text...


Let me explain:

At first when I was trying to resolve the responsiveness of the text, I had a skin designed that looks like this:
Image

As you can see I had a really thin line for the description...

When I output the project in this conditions, I was having the issue as the photo below:
Image

The above issue was in my desktop and my mobile....

I quickly fixed this issue by enlarging the text field of the description, as in the photo below:
Image

What I did not realised at the time was that I was putting the description text field above the other text fields...Having said that...It was not a problem in the desktop, but it was giving me issues with the mobile application...

Then The first thing that I did was to delete the other text fields (datetime, author), because I was not using them. When I outputted the project in desktop was working fine, however it was not loading in the mobile application...

I realised then that I could not delete those text fields..So as you can see in the picture below, I relocated those text fields and leave the description field by itself..

Image

Hope this can help anyone who is having a similar issue
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