Pano2VR 5 and Responsive Skin design
- RolandMeijer
- Posts: 3
- Joined: Mon Mar 20, 2017 11:34 am
- Location: Gustavsberg, Sweden
- Contact:
OK, cool! Thanks Martin!
I just started to edit the responsive skin for the Map, to be visible only on large screen (computer desktop) and not visible on small size screen (mobile, tablet). I did the logic block as shown in attachment, but it didn't work with mobile (it still appears on mobile, iphone, android). Can you guide me what trigger I should use "Is Mobile , Player width, Operating System". Actually, I have tested all those triggers, but it didn't work. What I did wrong?
- Hopki
- Gnome
- Posts: 13060
- Joined: Thu Jan 10, 2008 3:16 pm
- Location: Layer de la Haye, Essex UK
- Contact:
Hi,
The screen shot you show should work!
That said which mobile are you using to test with?
Regards,
Hopki
The screen shot you show should work!
That said which mobile are you using to test with?
Regards,
Hopki
Garden Gnome Support
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
I tested on 3 different devices Iphone6, Galaxy S8 and Simulated mobile browser on desktop. Please advice, this is my test link -> www.pixio360.com/test (quite slow for international access)
created on Pano V6 beta5
Hi Hopki,
I'm trying to follow your instructions listed at the top of this post, but I can't seem to hide the elemets and they all show up in the same screen size, even though I have set the player width to show elements only in certain width sizes?
Thanks!
I'm trying to follow your instructions listed at the top of this post, but I can't seem to hide the elemets and they all show up in the same screen size, even though I have set the player width to show elements only in certain width sizes?
Thanks!
Sorry, to add:
Where you've stated -
Element A
This will be set to visible by default
Trigger: Player Width / Comparison: <= / Value 1024 / Operation:
Visible: false
Element B
This will be set to hidden by default
Trigger: Player Width / Comparison: <= / Value 1024 / Operation: And
Trigger: Player Width / Comparison: > / Value 960 / Operation:
Visible: true
Element C
This will be set to hidden as default
Trigger: Player Width / Comparison: <= / Value 960 / Operation:
Visible: true
The default values on both my 'elements B & C', say the default value is set to 'Visible true'
Could this be causing the issue?!
Where you've stated -
Element A
This will be set to visible by default
Trigger: Player Width / Comparison: <= / Value 1024 / Operation:
Visible: false
Element B
This will be set to hidden by default
Trigger: Player Width / Comparison: <= / Value 1024 / Operation: And
Trigger: Player Width / Comparison: > / Value 960 / Operation:
Visible: true
Element C
This will be set to hidden as default
Trigger: Player Width / Comparison: <= / Value 960 / Operation:
Visible: true
The default values on both my 'elements B & C', say the default value is set to 'Visible true'
Could this be causing the issue?!
- Hopki
- Gnome
- Posts: 13060
- Joined: Thu Jan 10, 2008 3:16 pm
- Location: Layer de la Haye, Essex UK
- Contact:
Hi,
Yes you need to deselect visible for B and C elements.
Regards,
Hopki
Yes you need to deselect visible for B and C elements.
Regards,
Hopki
Garden Gnome Support
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
I've got a tour that have a map in the centre of the tour...I created a button that allows to hide and show the map whenever a click on that button..
Now the issue is that when I decrease the size of the browser or I see the tour on my mobile, the map does not resize according to the size of the browser/screen..
I was reading in the post that you can use a trigger "is Mobile" (in the logic block) to solve this problem...
So I went into the Map element, then into size and created a logic block
I created the following logic block:
trigger= is Mobile
comparison: = (equal)
value: true
using this website: http://iosres.com , I selected the logical resolution320x568
so if the value is 320x568, then the map resize...however when I decrease the size of the browser the size of the map does not decrease...
Should I do this differently??
Now the issue is that when I decrease the size of the browser or I see the tour on my mobile, the map does not resize according to the size of the browser/screen..
I was reading in the post that you can use a trigger "is Mobile" (in the logic block) to solve this problem...
So I went into the Map element, then into size and created a logic block
I created the following logic block:
trigger= is Mobile
comparison: = (equal)
value: true
using this website: http://iosres.com , I selected the logical resolution320x568
so if the value is 320x568, then the map resize...however when I decrease the size of the browser the size of the map does not decrease...
Should I do this differently??
The map responsiveness issue is now being discussed in the following post:
viewtopic.php?f=13&t=13468
viewtopic.php?f=13&t=13468