Hi, pano2vr v5, what would be the best way to make an image appear at a point in the middle of the animation sequence? timer, logic etc?
So the animation pans around, stops for a second, an image appears with clickable functionality , then the animation continues.
thanks.
show image at point in animation
- Hopki
- Gnome
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Hi,
This can be done with timers.
So one timer set to deactivate, move to view xxx
Then another timer to deactivate show element xxx
Etc.
Im using deactivate as the timer will start on loaded or Init then will be active while running.
When it hits the time out, it will become deactivated. Thats when the action with then be triggered.
Regards,
Hopki
This can be done with timers.
So one timer set to deactivate, move to view xxx
Then another timer to deactivate show element xxx
Etc.
Im using deactivate as the timer will start on loaded or Init then will be active while running.
When it hits the time out, it will become deactivated. Thats when the action with then be triggered.
Regards,
Hopki
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- adriansinc@gmail.com
- Posts: 51
- Joined: Tue Oct 29, 2013 1:54 pm
- Location: London
Thanks, I got some great effects going with the timer hiding images. Now the only problem is, if the user interferes and drags the pano, interrupting the animation, the timed imaged are all out of whack. Would there be a way to hide all these timed images if the animation is interrupted by the user?
- Hopki
- Gnome
- Posts: 13026
- Joined: Thu Jan 10, 2008 3:16 pm
- Location: Layer de la Haye, Essex UK
- Contact:
You could use the player inactive as a trigger.
Garden Gnome Support
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/