What does 'Activate' do in Action Settings?

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JDoogan
Posts: 32
Joined: Sat Jul 13, 2013 1:09 pm

What does 'Activate' do in Action Settings?

Post by JDoogan » Wed Nov 13, 2013 3:11 am

Can someone explain what the Source 'Ativate' or 'Deactivate' does in Action settings?

Is there a link to where all of the Source settings are explained, I can only find http://ggnome.com/wiki/Skin_Actions and it isn't referred to in here.

Thanks!

kris
Posts: 105
Joined: Wed Feb 15, 2012 9:37 am

Re: What does 'Activate' do in Action Settings?

Post by kris » Wed Nov 13, 2013 1:55 pm

Hi JDoogan

This action is used with a node marker, it's very simple to understand activate = active state & deactivate = Inactive state. which means the current viewing panorama is the active one & the rest of panoramas are inactive, so this source can be used to show/hide particular elements or play/ stop sound in a particular panorama. as an example you have two nodes project and want to have two separate background music for each node then the action setting will be like this:

Marker template:node 1
Source:activate ----> action:play media ----> target:sound 1
Source:deactivate ----> action:stop media ----> target:sound 1

Marker template:node 2
Source:activate ----> action:play media ----> target:sound 2
Source:deactivate ----> action:stop media ----> target:sound 2

similarly other action also can be used like the show/hide element. check the attachment.
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source activate.ggsk
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JDoogan
Posts: 32
Joined: Sat Jul 13, 2013 1:09 pm

Re: What does 'Activate' do in Action Settings?

Post by JDoogan » Thu Nov 14, 2013 2:17 am

Thanks for the thorough explanation, I'm getting the hang of it now.

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