Problem with sound background in P2VR not pro.

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Hmmm
Posts: 18
Joined: Fri Mar 28, 2014 12:37 pm
Location: Spain

Hi, I have created a HTML tour, with no pro P2VR and six panos. They work perfect, except for the background sound when changing panorama, sound controls do not work, and do not always stop playing background sound from the previous scene.
The tour is created following the instructions Hopki with the batch processor and adding skin and HTML page to the first scene. The skin is a modification of the Simplex_thumb_sound, I downloaded the link and send you to see if you can help me. The audio, one for each pano, are placed as background in each pano. Thanks in advance, Fran.
mi_simplex_thumb_sound.ggsk
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Hopki
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Hi,
Can you include you p2vr files?
Also if possible all the preview.jpg files.
This means the tour can be built here and tested properly.
Regards,
Hopki
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Botg
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Joined: Wed Jul 18, 2012 3:31 pm

I'm having the same problem, although I am using Pano2vr Pro.

Here is the link to the tour (For some reason there is also a delay in the Audio starting)

http://www.uscitybook.com/Pano/GA/carte ... tml#node96

If you follow the arrow to the Museum entrance you're notice the new background sound start, and the previous one not stopping. go back and forth doing this a couple of times, and the cacophony is awful.

I have nodes turned on so that I can have multiple starting points in the tour. then add background audio added to the ones that I will use for starting points, but this is starting to cause havoc.

I don't want to have to go into the skin to kill _background when someone transitions to a new panorama with background. it seems counter intuitive to have to do this.

Edit. Also since all background media has an element name of _background I can't tell which background I need to stop if I I need to stop the background audio.
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Hopki
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Hi,
Background was designed to have one sound file throughout the tour.
To have multiple background sounds you would open each node and add a surround sound.
This will play while this node is open and stop as soon as you leave. If the next node has surround sound then it will start to play.

The pano has to load then the sound has to start streaming, depending how fast your internet connection is an dhow large the sound file is will determines the delay. This is assuming you have externalised the sound file.
Regards,
Hopki
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Hmmm
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Joined: Fri Mar 28, 2014 12:37 pm
Location: Spain

Oh, sorry, had not received notice of your answers. Are not notified by mail? Thank you all, I'm glad to see them and respond.

Well, I think I've solved it by putting the sounds in / output, add them in the skin on and no external copy (not frightened by the size of the skin, my script weighs 46.7 KB). Then handle triggers sounds scenarios: click-> stop audio / video -> _ main and click-> run audio / video-> pano their sound.
Not sure how to play the sound of the original picture, as I'm thinking that will automatically activate on iOS devices, as some have read in the forums.

Hopki, the next problem will also send the p2vr, as it is now quite changed and I think it would take unnecessary inconvenience. Do not worry, with the wonderful responses and how clumsy I am, it will be soon. ;-)

Thank you all, Fran yours.

My English is google translator byproduct, sorry.
Last edited by Hmmm on Mon Aug 11, 2014 1:21 pm, edited 1 time in total.
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Hopki
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This is a setting at the bottom of the thread.
Regards,
Hopki
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Hmmm
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Joined: Fri Mar 28, 2014 12:37 pm
Location: Spain

Hopki Thanks, I had thought you were all on vacation. :lol:
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Hmmm
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Joined: Fri Mar 28, 2014 12:37 pm
Location: Spain

Solved !!! See you in: http://www.webymarketing.com/tour/PzaArriba2-8bits.html

I very much appreciate your help and suggestions and comments.

Best regards, Fran.
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