On a Google Nexus 7 it's a bust. The results look like a partially loaded spherical. See attached screen capture.
PROBLEMS/QUESTIONS ARE:
1. The fullscreen control does not work like it does in Flash, not even in Safari on a PC (verified that the HTML5 version was displayed). For Pano2VR's HTML5 output settings I selected the Simplex skin and enabled "Fullscreen" in HTML Template Parameters. Is it impossible with HTML 5 to display true "full screen" spherical panos (completely fill the screen, removing all evidence of the browser)??
2. I'd appreciate hearing the absolutely latest and best Screen size and Cube Face size settings for an iPad 3, to allow for zooming in.
Thank you!
Hopki wrote:HTML5 Output:
After much playing and until something better comes along this is where I have got too.
HTML5 output.
In the settings tab use 1440 cube face size.
I have found this displays nicely on computers and the iPad third generation.
In the mobile tab add:
Max Screen Size = 1024, Cube Face Size = 1024 at image quality 80.
Max Screen Size = 960, Cube Face Size = 700 at image quality 80.
Max Screen Size = 480, Cube Face Size = 416 at image quality 80.
The only drawback is that the second generation iPad will only get to display 1024 cube faces however it can display 1440 with ease.
The thing is the first and second generation both shire the same screen resolution of 1024, but the first generation iPad will crash out at 1440 due to far less memory.
In time you can then remove the 1024 setting and forget about the first generation iPad, but not quite yet as there are still plenty out there.
Found this information on the web:
The first generation iPad took 28 days to reach 1 million units sold.
1 million iPad 2's were sold on launch weekend last year.
3 million of the third generation iPads were sold over the launch weekend this year.
Hope you find this useful.
Regards
Hopki