This is an interesting panorama series taken off shore near Brisbane AU [OZ]
It incorporates a horizontal slider bar and the hotspot is 3 dimensional. Any idea how to make these eliptical hotspots?
By right mouse click I can see the viewer is Pano2vr.
http://www.catlinseaviewsurvey.com/seaview.htm
Underwater 3D Hotspots how to make ?
- 360Texas
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You might be correct.. the dynamic hotspot appears in 1 location embedded in all the panoramas.. and might be an interactive Flash object.
My guess is that the Google Map is embedded on the page as an i-Frame. There is an ___iframe code string. View Source to see it.
My guess is that the Google Map is embedded on the page as an i-Frame. There is an ___iframe code string. View Source to see it.
The rippling hotspots piqued my curiosity, so I stayed up late last night trying to figure it out.360Texas wrote:Any idea how to make these eliptical hotspots?
http://www.catlinseaviewsurvey.com/seaview.htm
The method I arrived at uses four point hotspots. It's a bit complicated for a forum reply, so I made a tutorial page on my web site. I also included a link so you can download the skin I used.
http://www.judyarndt.ca/tutorial/p2vr/r ... tspot.html
I’d like to emphasize that this is just a starting point, not a finished product. Let me know if it helps. Suggestions for improvements are very welcome.
Judy
- 360Texas
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Hi Judy,
YES ! hotspot puzzle solved.... with your skin download and some add hotspot link creation.
Excellent work. Thank you for spending your creative time to resolve this hotspot approach. Great demo page too. You are very fortunate to live and work in such a great scenic area of the world. I am very sure your help will encourage other forum members to expand their knowledge.
Hoping you will not mind but I printed your page and added it to my Lessons Learned book.
Thank you for sharing your experience with us today.
YES ! hotspot puzzle solved.... with your skin download and some add hotspot link creation.
Excellent work. Thank you for spending your creative time to resolve this hotspot approach. Great demo page too. You are very fortunate to live and work in such a great scenic area of the world. I am very sure your help will encourage other forum members to expand their knowledge.
Hoping you will not mind but I printed your page and added it to my Lessons Learned book.
Thank you for sharing your experience with us today.
Happy this works for you, Dave. It was fun to solve this little puzzle.360Texas wrote:YES ! hotspot puzzle solved.... with your skin download and some add hotspot link creation.
Judy
- 360Texas
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It is not such a little puzzle as it was your analytical approach to its graphic resolve.
You are too humble. Great Job !
Ok I do tend to get a little excited when forum members collectively extend the Pano2vr technological envelope.
But you, having fun really is a good thing !!
You are too humble. Great Job !
Ok I do tend to get a little excited when forum members collectively extend the Pano2vr technological envelope.
But you, having fun really is a good thing !!
- Hopki
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Hi Dave and Judy,
Just seen this post, this is quite a cool effect, nice one Panedia, and Judy much respect to figuring it out.
The flashy little radar beam gave it away for me as it you hover over the different rings you can see where it starts from, the centre of each hotspot template which is slightly offset from the next.
However I thought it would be cool for it to move with the panorama rather than distort out with the hotspots. Thinking about this I have come up with a simple solution. 1 x hotspot template with 4 rings, then each ring has a modifier to change its speed when the panorama is paned or tilted. Each ring has a slightly different value. This gives the effect of rings pushing outwards, or if you use a negative number tilting towards the centre.
Please find the skins attached, hotspots.ggsk leans outwards, and hotspots 2.ggsk leans inwards.
I have also used alpha to give the ripple effect as you hover each ring. Each ring can now have its own open next panorama action also.
Changing the modifier values can increase or decrease the affect.
This does work on the iPad, but don't use the Alpha as this slows things down.
Regards,
Hopki
Just seen this post, this is quite a cool effect, nice one Panedia, and Judy much respect to figuring it out.
The flashy little radar beam gave it away for me as it you hover over the different rings you can see where it starts from, the centre of each hotspot template which is slightly offset from the next.
However I thought it would be cool for it to move with the panorama rather than distort out with the hotspots. Thinking about this I have come up with a simple solution. 1 x hotspot template with 4 rings, then each ring has a modifier to change its speed when the panorama is paned or tilted. Each ring has a slightly different value. This gives the effect of rings pushing outwards, or if you use a negative number tilting towards the centre.
Please find the skins attached, hotspots.ggsk leans outwards, and hotspots 2.ggsk leans inwards.
I have also used alpha to give the ripple effect as you hover each ring. Each ring can now have its own open next panorama action also.
Changing the modifier values can increase or decrease the affect.
This does work on the iPad, but don't use the Alpha as this slows things down.
Regards,
Hopki
- Attachments
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- hotspots 2.ggsk
- (861 Bytes) Downloaded 227 times
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- hotspots.ggsk
- (860 Bytes) Downloaded 221 times
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