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Autorotation with Flash9

Posted: Thu Aug 23, 2007 1:40 pm
by erik leeman
It seems that Flash9 panos with autorotation load VERY slowly and 'consume' a lot of processor effort.
This morning I uploaded one here <> (it is the first one at the top of the page, select the Flash version) and some of the older PC's I tested it on have a nearly 100% CPU load with it. Has anyone else seen this too?


erik leeman

edit: hmmm, it could also be the consequence of a quick-and-dirty trick I applied to make a Flash9 version of a High-res cilindrical pano.... All those black pixels that remain out of view must be loaded into memory just the same, and they must be making rotation of this one such a heavy task! Not such a clever way of doing it after all......

Posted: Thu Aug 23, 2007 9:32 pm
by thomas
Just FYI:The cylindrical will work soon.... hopefully next week. This should solve this.