New features available in the current v3 betas

Q&A about the latest versions
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hum@no.id
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New features available in the current v3 betas

http://astanacapital.com/test/

1. no aliasing animation elements with transformation ("compass beam ring element" created with vector source instead of bitmap)
2. mask use (thumbs "Zoom In" FX, with exact frame holder)
3. synchronizing viewport with transition Dip to B&W ("Night & Day" switcher FX)

Thnx GGS team for best pre-test!!! :D

*please if you will be able to implement this request
http://gardengnomesoftware.com/forum/vi ... f=6&t=6202
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sportsnapper
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Great - love the radar beam.

Wonder where I get get one like that....?

Gareth
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hum@no.id
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I'll share this skin to public, just after the start of my new website (with this design)... if need...
sorry, ~3 weeks later
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sportsnapper
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Sounds good - thanks......
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hum@no.id
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Exact 'Day & Night FX' with Cross Dissolve transition
http://astanacapital.com/test/crossdtrnz.html

*Questionы:

1.How to keep the first panorama on display ... while the second pano is completely loaded?
*it must function adds a new option into transition tab? Or is it possible to solve the existing capabilities.

2. What do the new items in Action: Init, Viewer init, Loaded / Reloaded Levels?
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Hopki
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Hi Hum
The following are for:
Init:
The viewer is initialised before the panorama is loaded so to set an angle etc.

Viewer init:
This happen just after the panorama is loaded, so you can now use it to trigger a sound to play. In the sound editor you can have a sound Loop= -1, then in the skin have the action viewer init, play sound.

Loaded Levels:
Reloaded Levels :
when multires tiles are loading, so you can now hide and show an element such as a text box saying "Loading" as the pano loads new multiresolution tiles.

Regards
Hopki
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hum@no.id
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Thanks Hopki for the clarification ...
*the first question remains open, it means that there is no facility to tricks.. ok
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hum@no.id
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Zoom slider prototype. http://astanacapital.com/residence.html
Found...today to make it very difficult with available function and work not fine. We are waiting for a complete "Drag" action for the slider making.

____
sportsnapper
Great - love the radar beam.
I think I can already share the compass, it differs in design, but the concept is the same. like this - http://astanacapital.com/ a-la Google concept

How to set north direction ... it's simple. First, go to Viewing Params, find panorama's viewport to true north. Today make it not comfortable ... but in the future, I requested and this will make easier with crosshair target (http://gardengnomesoftware.com/forum/vi ... f=6&t=6202)

Image

...then go to our skin editor ... and the object "compass beam" set this value of Angle (this SWF object!!!) .

Image

Voila!!! Enjoy :D

source in attach
Attachments
compass.ggsk
(8.67 KiB) Downloaded 295 times
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Hopki
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Hi
If you want to find North in all panos quickly, add text box with $ap in, then visit each pano, turn to North and make a note of each.

I find the best way is to set the compass data in each pano by using one of the user data fields.
, using information text field.
Then use a loaded set element angle, $ui (Information).
This way all the angles are with each project p2vr file.

This means you can make a std skin. :D
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hum@no.id
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Hi Hopki
I find the best way is to set the compass data in each pano by using one of the user data fields.
, using information text field.
Then use a loaded set element angle, $ui (Information).
This way all the angles are with each project p2vr file.
This great and valuable advice ... thnx


Image

***It would be even better if the field is Angle (or any similar fields), may get data not only numbers but also name placeholder :D
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sportsnapper
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Hum,

Thanks for sharing. Will try this out very soon...
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Hopki
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Hi Hum
Sorry, I don't understand what you mean: ***It would be even better if the field is Angle (or any similar fields), may get data not only numbers but also name placeholder.
Regards
Hopki
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sportsnapper
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I think he means that that field should be a 'text entry ' field so you could enter a numeric or a placeholder, rather than a spinner for input. But means more input checking code - which I'm sure Thomas has anyway...
But I may be wrong :-)
smooth
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That's how I understood the wish.

Regards, Smooth 8)
Image
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hum@no.id
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Hi Hopki
Yes, as guessed sportsnapper, ... numeric field (Like as Angle field etc.) using for text's placeholder :D
Sorry... my poor english...
But it was dreamy request... that should not be taken seriously ...
I know... You suggested way (loaded set element angle) is conveniently and properly ...

___

That means you can use several variations? With the same result
1. Loaded + Set Element Angle + Angle: (placeholder) + $self
2. Init + Set Element Angle + Angle: (placeholder) + $self
3. Viewer Init + Set Element Angle + Angle: (placeholder) + $self
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