
I've spent a couple of weeks learning the software, watching tutorials and searching this forum and have a few issues on my first built tour that I can't solve.
- I'm using png images for the floor plan and have the 'Simple Floor Plan' option ticked (I want the floor plan image to resize to the size of the container).
- The size of the container holding the 'map' element in the skin is set to 20% width and 90% height.
- I have got it working as expected for each level (tied to categories)
When the output is exported, the 'maptiles' folder is generated with 2 versions of each floor plan image.
'Image_1' is 128w x 517h pixels wide and 'Image_2' is 256w x 1035h pixels (original size).
However, the player always selects the first smaller image, which ends up being pixelated in the tour when viewed on large monitor.
How can I get the player to only generate the actual size floor plan image and only use that?
Is this a bug, or am I doing something wrong?
Here is a link: https://www.tourview.com.au/p2vrtest/au ... ralis.html
Thanks for any help.