Layer Panoramas

Q&A about the latest versions
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Posts: 13
Joined: Tue Mar 13, 2018 11:42 am

Tue Nov 19, 2019 5:32 am

I'm curious if there is a way to layer panoramas? So you could have a main node, then through a skin load a transparent png panorama over that node, still rotating both "layers"

Has anyone ever done this with Pano2vr?
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Posts: 11015
Joined: Thu Jan 10, 2008 3:16 pm
Location: Layer de la Haye, Essex UK

Tue Nov 19, 2019 10:18 am

This is on the todo list as it will require quite a lot of work in the player.
Not sure when this will be but on the developers radar.
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Posts: 13
Joined: Thu Jan 02, 2020 11:49 am

Thu Jan 02, 2020 6:09 pm

We have been attempting to do the same thing and have managed to create a solution using 6 exported patches at 90 degree intervals. We then assign them all the same ID (eg. patch01) and run code that hides them until a button is clicked. Once the button is clicked, this unhides them with a short 0.5s interval so they softly but quickly fade in. Works a treat for our needs.
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