Node ID's Not Working?

Q&A about the latest versions
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TheRealMojoJojo
Posts: 341
Joined: Thu Sep 20, 2018 10:18 pm

Hi,

I seem to have stumbled upon an issue that to my knowledge is a bug. I have created a video to show what is happening:

https://youtu.be/sGluZOKVEpY

The gist of it is, ifyou have say 5 images that are ID'd node1, node2, node3, node4, node5, then ID's work fine. However if you remove a node or two and now have ID's such as node1, node3, node6, node7, node8, then the only ID's that will work are the original ID's such as node1.

I could be wrong but after updating to the newest version, a skin element I had from an earlier tour using node ID's no longer works.

Suggestions?
Thanks!
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Tony
Posts: 1341
Joined: Mon Feb 15, 2010 6:54 am
Location: Adelaide, South Australia
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Hi,

I just tried it and it worked fine.

I have numbered panoramas. Bright colors with the numbers 1 - 6 clearly visible. I added numbered panoramas 1, 2, 3 & 4, selected Direct Node Access in the Template Window, published the tour and I could access all the nodes using #node2 #node3 etc. Then I deleted panoramas 2 & 3 and loaded in panoramas 5 & 6 republished and I could access both 5 & 6 using #node 5 etc.

To try something different I replaced panoramas 2 & 3 with 5 & 6, republished and now #node2 show panorama #5 etc. So all working as intended.

Tony
Tony Redhead | Panoramic Photographer | mobile: +61438501002 | website: https://tonyredhead.com - https://redsquare.com | Pano2VR Tutorials: https://tonyredhead.com/pano2vr | instagram: https://www.instagram.com/tonyredhead/
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Hopki
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Joined: Thu Jan 10, 2008 3:16 pm
Location: Layer de la Haye, Essex UK
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Hi Courtney,
I have tried to reproduce your issue.
I first made a project in 6.0.6 with 5 nodes.
Node 4 is part of the logic block that changes the position of a rectangle.

I then opened the project with Pano2VR 6.1.1 and removed node2, tested and then node3 and tested again.
I then removed node 5 and tested.

In each test node4 was the only node that worked with the rectangle.
I have run the same tests on the PC as well as the Mac.

Are you able to make a new project with test images that you can send over?
Regards,
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Tony
Posts: 1341
Joined: Mon Feb 15, 2010 6:54 am
Location: Adelaide, South Australia
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Hi,

Just looked at the video. Disregard my comment :-)
Tony Redhead | Panoramic Photographer | mobile: +61438501002 | website: https://tonyredhead.com - https://redsquare.com | Pano2VR Tutorials: https://tonyredhead.com/pano2vr | instagram: https://www.instagram.com/tonyredhead/
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TheRealMojoJojo
Posts: 341
Joined: Thu Sep 20, 2018 10:18 pm

Hi Guys,

I created a brand new tour, added a couple of nodes, copied the logic code for that particular feature I wanted from the cursed skin and pasted it into the new skin.....again it didn't work.

So I then removed the logic code, saved the skin, and then instead of copy and pasting I simple re-added all the logic and BAM! Something magical happened and everything worked. I double, triple, quadruple checked the old logic against the new and it is the same so I have absolutely no idea why the copy and pasting didn't work.

All is well in the world again :-) Thanks Tony and Hopki!
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Hopki
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Location: Layer de la Haye, Essex UK
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:lol:
Garden Gnome Support
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
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