SOLVED - Permeable Polygon Hotspot?

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1uv3
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SOLVED - Permeable Polygon Hotspot?

Post by 1uv3 » Sat Sep 21, 2019 1:58 am

Hi!

Is it possible to make a Polygon Hotspot permeable? I cannot remember the technical term used in Flash to achieve this (I know this is not a flash project) but I remember being able to simply set a tick mark in FFC that would allow the object to be permeable but would also allow for interaction such as clicking on or hover/action over the hotspot.....the only thing that changed was that you could now click and drag within the hotspot and still move the panorama view as normal.

Is this at all possible or am I thinking of a future feature? :-)

Thanks!
Last edited by 1uv3 on Wed Oct 09, 2019 9:13 am, edited 1 time in total.
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Hopki
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Re: Permeable Polygon Hotspot?

Post by Hopki » Sat Sep 21, 2019 8:19 pm

Hi,
You can click and drag poly hotspots already.
What are looking to do?
Regards,
Hopki

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1uv3
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Re: Permeable Polygon Hotspot?

Post by 1uv3 » Sat Sep 21, 2019 8:56 pm

Haha!!!!!

That's what I get for assuming! I assumed that since it didn't work in the Pano2VR viewer that it didn't work on the front end either!

SCORE - 1437 points Pano2VR vs 3 points Courtney ;-)

Thanks for pointing that out Hopki!!!
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1uv3
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Re: Permeable Polygon Hotspot?

Post by 1uv3 » Sat Sep 21, 2019 9:24 pm

HOWEVER! Haha

What I was trying to do was to create a hotspot over the target area in the node that when hovered over signified that that area was active such as the polygon hostspot does with the color mask. When clicked on it would open up a hotspot template that I created in the skin. I am now seeing that this isn't possible as polygon only has URL or TOUR NODE for "type" so I am back at square one.....I think

The area that I want to show the color mask over is too large in the sense that once I add a patch or pinned image...that area is no longer draggable and this is a pretty large area and I know that this will confuse users into thinking that they are stuck or that their mouse isn't working.

Is there a way to accomplish this?

Thanks Martin!
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Hopki
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Re: Permeable Polygon Hotspot?

Post by Hopki » Thu Oct 03, 2019 4:49 pm

Hi,
Can you explain what exactly the viewer should see when doing what?
There are a few things I am not getting here.
Regards,
Hopki

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Hopki
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Re: Permeable Polygon Hotspot?

Post by Hopki » Thu Oct 03, 2019 5:31 pm

Have a play with these any good.
But I'm just guessing here.
Regards,
Hopki
Attachments
ConvertToHotspot.zip
(115.64 KiB) Downloaded 24 times
ConvertToImage.zip
(158.02 KiB) Downloaded 25 times

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1uv3
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Re: Permeable Polygon Hotspot?

Post by 1uv3 » Wed Oct 09, 2019 9:10 am

Hi Hopki!

I thought that I had already written you about this. Worked PERFECTLY! Thanks for that!!!!
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soulbrother
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Re: SOLVED - Permeable Polygon Hotspot?

Post by soulbrother » Wed Oct 09, 2019 12:05 pm

ConvertToImage.zip
ConvertToHotspot.zip

Now those 2 terms can also be found with the forum search function.
I do this, cause sometimes I found some interesting downloads on my harddisk - folder: pano2vr_tips_and_tricks - and cannot find the "description" or discussion in the forum...
o.k. ... this happened only once last year, but hey, we are not getting younger...

On this occasion another thank you to Hopki, Thomas and all of the the ggn team for this phantastic product and the outstanding support!

Can´t wait to have all the future functions, that are rumoring in our heads and fantasy ;-)))

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Hopki
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Re: SOLVED - Permeable Polygon Hotspot?

Post by Hopki » Thu Oct 10, 2019 11:13 pm

@1uv3,
Yeah, may have done, been babysitting our 5-month-old granddaughter this week, lack of sleep does not help an ageing brain!
It's our last night as mum and dad on the flight home, I just have to get them at the airport at 02:00 tomorrow morning.
Will sleep well this weekend :D
Cheers,
Hopki

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