Hi Jose,
Using Pano2VR 6.1 beta 2 you just add an enter VR button.
Of course, making sure that VR is enabled under the VR tab in the HTML5 output.
You say you are experiencing problems, can you give more information as far as I see in Heads Sets such as the Oculus Go all is working fine?
Regards,
Hopki
Web VR
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Hello Hopki,
Enabling the VR in the skin, and adding a VR button to an existing skins works well for me. I can view it on the Oculus Quest. I’ll try to add hotspots (for navigation) later.
When opening the tour on my iPhone and activating VR with the button, the gyro does not seem to respond. I’m on an iPhone X with the latest iOS version and built the tour with the latest beta on the latest OSX. I’ll try to solve the problem by creating a new tour without modifications to the skin, to eliminate the chance of that being disrupted by me.
Do you have any insights to share on when we might expect non-navigational hotspots to work in Webvr? I wondered if you mentioned anything about that at IVRPA or if any news is available about that at this moment.
Thanks and beyond all, keep up the great work.
Best regards,
Kevin
Enabling the VR in the skin, and adding a VR button to an existing skins works well for me. I can view it on the Oculus Quest. I’ll try to add hotspots (for navigation) later.
When opening the tour on my iPhone and activating VR with the button, the gyro does not seem to respond. I’m on an iPhone X with the latest iOS version and built the tour with the latest beta on the latest OSX. I’ll try to solve the problem by creating a new tour without modifications to the skin, to eliminate the chance of that being disrupted by me.
Do you have any insights to share on when we might expect non-navigational hotspots to work in Webvr? I wondered if you mentioned anything about that at IVRPA or if any news is available about that at this moment.
Thanks and beyond all, keep up the great work.
Best regards,
Kevin
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Hi Kevin,
For the Gyro to function the tour needs to be hosted on a secure server.
And for the iPhone make sure Motion & Orientation is selected in Safari.
iOS 12.2 turned it off.
This is found: Settings => Safari => Motion & Orientation
Regards,
Hopki
For the Gyro to function the tour needs to be hosted on a secure server.
And for the iPhone make sure Motion & Orientation is selected in Safari.
iOS 12.2 turned it off.
This is found: Settings => Safari => Motion & Orientation
Regards,
Hopki
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Hello Hopki,
Do you mean a server with an SSL encryption for a secure server?
Kevin
Do you mean a server with an SSL encryption for a secure server?
Kevin
I have a WebVR image with hotspots. I can see the non-360 view with menu and hotspots that work, but as soon as I go to the headset ICON and the Oculus Quest displays the image in 360 degrees, the hotspots are gone. To go to the next image I have to exit the 360, and click on a hotspot in the non-360 display and then go back to the headset icon to get the real 360 experience.
Am I doing something wrong, or is this the way it works?
Thanks in Advance.
James Perdue
Am I doing something wrong, or is this the way it works?
Thanks in Advance.
James Perdue
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Hi James,
If you're using the WebVR button to open in the headset what you should see is the circular hotspots with tooltips showing.
If you're not then can you send in your project as this sounds very odd?
Note, in WebVR mode you will only see hotspots, skins are not supported din WebVR.
Regards,
Hopki
If you're using the WebVR button to open in the headset what you should see is the circular hotspots with tooltips showing.
If you're not then can you send in your project as this sounds very odd?
Note, in WebVR mode you will only see hotspots, skins are not supported din WebVR.
Regards,
Hopki
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Thanks. I don't understand your answer. When I prepare the tour as a webVR, it goes to an image with the skin and the menu shows a headset icon. The image with the skin shows all the hotspots and info spots. Once I click on the headset Icon, I am immersed in 360 but there are no hotspots showing. Here is the URL: http://www.rvinteractive.com/vrtest/output/
Thanks again
James Perdue
Thanks again
James Perdue
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When you click on the glasses; you’ll enter WebVR (mode.) There are no hotspots. It is an entirely different environment without support for skins (and hotspots.)
Have a look at vrtourviewer for your HMD. Google the name and find a work around untill webvr gets supported.
Have a look at vrtourviewer for your HMD. Google the name and find a work around untill webvr gets supported.
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Ahh,
Only Point Hotspots that link to other nodes will show.
Our WebVR only shows hotspots for navigation, not popup or links.
This is in the pipeline with no release date set yet.
VRTourviewer is a good option.
Regards,
Hopki
Only Point Hotspots that link to other nodes will show.
Our WebVR only shows hotspots for navigation, not popup or links.
This is in the pipeline with no release date set yet.
VRTourviewer is a good option.
Regards,
Hopki
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Hi Hopki,
Is there a release date for the skin to be supported in webVR ?
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Hi,
It's scheduled for V7, but that is a long way off with no dates.
You may want to look at VRTourviewer: https://www.vrtourviewer.com/
Regards,
It's scheduled for V7, but that is a long way off with no dates.
You may want to look at VRTourviewer: https://www.vrtourviewer.com/
Regards,
Garden Gnome Support
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
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