For the future updates, I'd be better if a Virtual-Tour could have, at least the possibility, much less number of output items.
Having thousands of items per Tour it's a problem for the hosting.
I've got an E-Mail from my Hosting-Service I have to delete files even I have 230GB space left.
Hope it'll be a solution.
Thanks in advance!!!
Huge Number of output Files pro Tour
As we cannot do magic, there is no other easy way to solve the problem of multi-resolution, without special server software, etc.
However, you can already significantly reduce the number of images yourself, with the drawback that it may put a heavier load on the user's hardware. As newer phones are more capable, this may not be a problem.
If you change for example the level tile size to 1022px you will get just a quarter of tile images.
If you always have the same size for your input images, you can also set manual levels to have the largest level as a multiple of the level tile size. This avoids smaller tiles on the borders. An example would be levels of 4088px, 2044px and 1022px if your equirectangular images is ~ 12000 to 16000px wide and your tile size is 1022px.
Please remember to delete the output folder before you generate a new output with a different tile size, to avoid older orphan tiles in the output folder.
However, you can already significantly reduce the number of images yourself, with the drawback that it may put a heavier load on the user's hardware. As newer phones are more capable, this may not be a problem.
If you change for example the level tile size to 1022px you will get just a quarter of tile images.
If you always have the same size for your input images, you can also set manual levels to have the largest level as a multiple of the level tile size. This avoids smaller tiles on the borders. An example would be levels of 4088px, 2044px and 1022px if your equirectangular images is ~ 12000 to 16000px wide and your tile size is 1022px.
Please remember to delete the output folder before you generate a new output with a different tile size, to avoid older orphan tiles in the output folder.
MfG, Thomas