Hi folks,
Would it be possible to change the Transition Time from one pano to another by using an action? The following path leads to where I'd expect it to be: Action Settings > Mouse Click > Player Settings > Change Transition > Dip to Color > no transition time?
Any thoughts?
Kind regards,
Dennis van Duijn
Control Transition Time with Actions
- dennisvanduijn
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- Hopki
- Gnome
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Hi,
Switch to expert mode and you will see crossdissolve/2/2
This is Cross dissolve, zoom in, and zoom in.
While in expert mode you can add time, example crossdissolve/2/2/4
This is: Cross dissolve, zoom in, and zoom in with 4 second transition time.
Regards,
Hopki
Switch to expert mode and you will see crossdissolve/2/2
This is Cross dissolve, zoom in, and zoom in.
While in expert mode you can add time, example crossdissolve/2/2/4
This is: Cross dissolve, zoom in, and zoom in with 4 second transition time.
Regards,
Hopki
Garden Gnome Support
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
- dennisvanduijn
- Posts: 145
- Joined: Wed Apr 28, 2010 10:56 am
- Location: Gouda, Netherlands
- Contact:
Hi Hopki,
Many thanks, I did not know it was that easy! A point of interest is that I had to find out that the action to change the transition has to be put at the top of all the other actions to be sure it is performed first.
Dennis
Many thanks, I did not know it was that easy! A point of interest is that I had to find out that the action to change the transition has to be put at the top of all the other actions to be sure it is performed first.
Dennis
- Hopki
- Gnome
- Posts: 13025
- Joined: Thu Jan 10, 2008 3:16 pm
- Location: Layer de la Haye, Essex UK
- Contact:
Hi,
Pano2VRs logic is actions are executed from the top down.
As a further example, Animation sequence, if you do not have auto rotate set in the project file but have an animation, when you click the button to start the animation then interrupt the sequence it stops for good.
To have it start again after a delay time then you would first add a mouse click, start auto rotate action which allows you to set the delay timer, then the next action is the mouse click, start animation.
So on click Auto Rotate is activated with all its timers then the Animation sequence is activated and used.
This is the same for logic blocks, the logic stops when the first condition is met.
Regards,
Hopki
Pano2VRs logic is actions are executed from the top down.
As a further example, Animation sequence, if you do not have auto rotate set in the project file but have an animation, when you click the button to start the animation then interrupt the sequence it stops for good.
To have it start again after a delay time then you would first add a mouse click, start auto rotate action which allows you to set the delay timer, then the next action is the mouse click, start animation.
So on click Auto Rotate is activated with all its timers then the Animation sequence is activated and used.
This is the same for logic blocks, the logic stops when the first condition is met.
Regards,
Hopki
Garden Gnome Support
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/