I always add a nadir image to the master node which then gets rendered on top of all the nodes in the tour. With V6 my standard image is being rendered differently, with a kind of wedge appearing in the image. I don't think this is the original at all and can't see where it's coming from.
All of my tours in V5 behave as before. Opening the same project files in V6 shows this wedge thing in the image.
This is a 'feature' or a bug?
Thanks.
Master Node image issue in V6
- keith@fachwen.org
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Looking at the first image I would say it is definitely .png and not flattened also that it has opacity turned down as you can see the canvas through it.
If it looks impossible you just have not found the right angle to view it from.
- keith@fachwen.org
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Yes, the image used in Pano2VR is PNG 24 set to 50% transparent.
Still displayed differently in V6 compared to V5!
Still displayed differently in V6 compared to V5!
- Hopki
- Gnome
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Hi Guys,
This is reported and on the developers radar.
Regards,
Hopki
This is reported and on the developers radar.
Regards,
Hopki
Garden Gnome Support
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If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
- keith@fachwen.org
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- Joined: Tue Aug 28, 2012 11:34 am
- Location: North Wales
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Thanks