Using Current Node to show/hide buttons in skin editor
Posted: Sun Feb 12, 2017 10:36 pm
Hello All,
I am currently creating a Building VR and it has multi floors, multi rooms, and some rooms have multi stages (before, during, after).
I have created multiple containers, each housing 3 buttons/tool tips that say [ Before/During/After ]. The trick is depending on which {node} I am currently in, I would like to use that information to show the appropriate Container (w/ three buttons) while other containers are hidden.
(Ex. Currently in {node3} => Show Element : Container 3 )
What element property allows me to determine what is active or not? What tag do I use to connect {nodes} to-> specific components in the Skin Editor?
Any assistance is greatly appreciated.
Thanks,
I am currently creating a Building VR and it has multi floors, multi rooms, and some rooms have multi stages (before, during, after).
I have created multiple containers, each housing 3 buttons/tool tips that say [ Before/During/After ]. The trick is depending on which {node} I am currently in, I would like to use that information to show the appropriate Container (w/ three buttons) while other containers are hidden.
(Ex. Currently in {node3} => Show Element : Container 3 )
What element property allows me to determine what is active or not? What tag do I use to connect {nodes} to-> specific components in the Skin Editor?
Any assistance is greatly appreciated.
Thanks,