Hi Svendus, this one looks great on the iPad Air 2, no flickering detectedSvendus wrote:Do this embedded panorama with the Sawmill flickers on your device ?
it runs nicely here iPhone6 iPad 4 iOS 10.0.2!
Tony
Hi Svendus, this one looks great on the iPad Air 2, no flickering detectedSvendus wrote:Do this embedded panorama with the Sawmill flickers on your device ?
it runs nicely here iPhone6 iPad 4 iOS 10.0.2!
Hi Thomas,thomas wrote:Can you please replace you pano2vr_player.js file with the attached file and see if this solves the flicker issue?
pano2vr_player.js
Ok, lets get out a bigger stick... Can you please try this player? Edit:tonyredhead wrote:I replaced the existing pano2vr_player.js file with the one you provided on the page http://tonyredhead.com/rome-station/fast-train but it's still flickering and the auto resize of the iFrame is still not working either.thomas wrote:Can you please replace you pano2vr_player.js file with the attached file and see if this solves the flicker issue?
pano2vr_player.js
Code: Select all
<div id="container" style="width:100%;height:100%;">
Code: Select all
<div id="container" style="width:100%;height:100%;overflow:hidden;">
Hi Thomas,thomas wrote:Ok, lets get out a bigger stick... Can you please try this player?
Unfortunately the iFrame resizing issue is still there as you can see in the link above if you rotate 90˚ and back againthomas wrote:Edit:
You need to change the linetoCode: Select all
<div id="container" style="width:100%;height:100%;">
fix the problem with the iframe resizing in the HTML page of the panorama.Code: Select all
<div id="container" style="width:100%;height:100%;overflow:hidden;">
I am glad it works now!tonyredhead wrote:Well the big stick seemed to beat the hell out of the flickering in this panorama http://tonyredhead.com/rome-station/fast-trainthomas wrote:Ok, lets get out a bigger stick... Can you please try this player?
Great job
I guess the problem is the hideUrlBar code. This doesn't work anymore, since iOS 8, so you can just throw out the whole block.thomas wrote: Unfortunately the iFrame resizing issue is still there as you can see in the link above if you rotate 90˚ and back again
Code: Select all
<script type="text/javascript">
function hideUrlBar() {
// hide URL field on the iPhone/iPod touch
.....
}
if (window.addEventListener) {
window.addEventListener("load", hideUrlBar);
window.addEventListener("resize", hideUrlBar);
window.addEventListener("orientationchange", hideUrlBar);
}
</script>
Hi Thomas,thomas wrote:I guess the problem is the hideUrlBar code. This doesn't work anymore, since iOS 8, so you can just throw out the whole block.
Pano2VR 4.5.3 will not be updated any more, but we will bring out a Pano2VR 5.0.3 with the fix.tonyredhead wrote: Just wondering if you will be updating 4.5.3 with the new pano2vr_player.js?
tonyredhead wrote: Just wondering if you will be updating 4.5.3 with the new pano2vr_player.js?
Hi Thomas,thomas wrote:Pano2VR 4.5.3 will not be updated any more, but we will bring out a Pano2VR 5.0.3 with the fix.
@ ThomasPano2VR 4.5.3 will not be updated any more, but we will bring out a Pano2VR 5.0.3 with the fix.
Hi Thomas,thomas wrote: I am glad it works now!
You can use the player for all 5.0 projects. It should even work for 4.x projects in most cases. The root cause are new WebGL features in iOS 10 (that Pano2VR doesn't need) that are turn on as default and have some bugs that only show up if you embed stuff in iframes with long pages...M. Kräckmann wrote: Still I have 2 questions:
1) can you please shed some light on the root cause?
2) is it now safe to deploy the new pano2vr_player.js (5.0.3/2) to the already created Panos?