Pano2vr5Beta mass tour loading and handling

Q&A about the latest versions
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gr.panorama
Posts: 63
Joined: Wed Nov 17, 2010 6:18 pm

I managed to do a 1700 panoramas tour with thumbnails and map with V5 beta.
http://tinyurl.com/1700panos
Very happy with it, but:

for the final outcome on a page:
loading (the thumbnails)(?) takes too long.
1)Is there a way to start loading the thumbnails after the first panorama fully loads?
2)Is it just my impression that in v5 beta it takes longer for a map to load than in the previous versions? (even for a map with a few markers)
3)how can i set custom (smaller) markers?

for the project:
4)the previous "untick generate files" seems to be automatic(?) in V5 - works fine but in a large project it does take a lot of time (detecting for already made tiles(?)) (Image update-untick automatic reload does not help) plus i think that it keeps remaking the thumbnails. So for a large project to just change eg autorotation speed takes long time.

Rgrds
Minos
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Hopki
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HI Minos,
I take it you are using the Node Image tool then using the cloner to make the thumbnails.
This is also found in the thumbnails menu found in the components tool box,
In the Node Image properties select Format to jpg and reduce the quality to say 70.
That said Pano2VR should not remake files that have been made before.
Regards,
Hopki
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gr.panorama
Posts: 63
Joined: Wed Nov 17, 2010 6:18 pm

Thanks Hopki,
I did some efforts since then with Pano2vr5 later versions, but
I still Have not managed to make it work.
I totally removed the thumbnails,
I also placed a timer on The Map if it could help,
I put tiny markers on the map,
but it still takes very long to load : https://goo.gl/s6ljZG

On the contrary, with the older pano2vr it loads faster: https://goo.gl/1xDpIQ

So what is it that is so heavy to load with pano2vr5?

Rgrds,
Minos
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Hopki
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HI Minos,
Are you comparing version before and after Google changed the API where we now need to add our own API to the map element?
Other than this there should not be any difference.

Can you send me your project (.p2vr) and skin (.ggsk) files please with the thumbnails not working.
Regards,
Hopki
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thomas
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Hello Minos,

you use and old pano2vr player and the old method of loading the XML file. You should swap out the player to the 5.1 version and use the default asynchronous method as it is used in the new default HTML index page.

Code: Select all

// create the panorama player with the container
pano=new pano2vrPlayer("container");
// add the skin object
skin=new pano2vrSkin(pano);
// load the configuration
window.addEventListener("load", function() {
	pano.readConfigUrlAsync("pano.xml");
});
You also don't need the whole hideUrlBar() code, as this doesn't work anymore since ~iOS 7.
MfG, Thomas
gr.panorama
Posts: 63
Joined: Wed Nov 17, 2010 6:18 pm

Hi Hopki,
The pano2vr project was made for the old Gmaps api but I put the key after manually.
The pano2vr5 project is made with the new api key.
I find a significant difference in initial page loading times.
(obvious with 10Mbps Download)
Also the old pano2vr project was not multires
but with one preview and two resolution levels, but I don't think this should make a difference in initial loading.
With the thumbnails it was taking even longer for the initial load but I do not have that page anymore.
But I can I attach the pano2vr5 project with the thumbnails skin.

Hi Thomas
I ll try 5.1.
If I make a new project with 5.1 without panoramas to just create the new .html, the new player.js and the skin.js
and use it with the old .xml and tiles will it work?
I cannot currently rerun such a project from start as it takes about 60 hours full power
continuous working to finish on my computer. (Intel quad, 4GB RAM)
Attachments
pano2vr5thumbs.zip
(85.8 KiB) Downloaded 149 times
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thomas
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gr.panorama wrote: Tue Feb 28, 2017 10:37 pm If I make a new project with 5.1 without panoramas to just create the new .html, the new player.js and the skin.js
and use it with the old .xml and tiles will it work?
Yes, you can just swap out those files.

And for the thumbnail problem: You need to filter the thumbnails with tags. You should split the massive tour into "categories" with tags, so that alway about 50-100 panos have one tag, and then you filter the thumbnail slider with this tag. Then you can add node markers to switch the filter, if you jump to a pano from a different category. Also you can add buttons to switch the category manually.
MfG, Thomas
gr.panorama
Posts: 63
Joined: Wed Nov 17, 2010 6:18 pm

wow! thanks Thomas!
Tried it with the 5.1beta and there is impressively decreased loading time
and stable with no lag while loading the pano and the markers.
Looking forward to the release.
Minos
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