V5 VR HMD files and How to.

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Bostjan
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Re: V5 VR HMD files and How to.

Post by Bostjan » Fri Sep 11, 2015 1:54 pm

I tried that within the html code, next to container option ( id="container_both" onDblClick="containerFullscreen();" )
Wrong way to implement?

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thomas
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Re: V5 VR HMD files and How to.

Post by thomas » Mon Sep 14, 2015 11:27 am

Bostjan wrote:I tried that within the html code, next to container option ( id="container_both" onDblClick="containerFullscreen();" )
Wrong way to implement?
No... should also work.
MfG, Thomas

Bostjan
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Re: V5 VR HMD files and How to.

Post by Bostjan » Mon Sep 14, 2015 9:44 pm

I tried - it works on PC/Mac but not with Android (e.g. Sony Z1) or iOS - here is the example: http://www.burger.si/Karavanke/Zelenica/start.html. I set it onClick (mouse event) and it doesn't work on tap.
I also tried with the object events onload, onpageshow, ...

To shorten... the idea is that when I call another html document that is stays with full screen.

Due the split screen - it works on PC/Mac and iOS but with Android - e.g Sony Z1 is not 50:50 but is the left window wider ~ 60:40.

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Hopki
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Re: V5 VR HMD files and How to.

Post by Hopki » Fri Oct 02, 2015 4:54 pm

Please note we have updated the VR.ggt in the top post.
It now includes a selection box for smooth interpolation which is selected by default.
This can be found under the edit template button when the VR.ggt is selected.
Regards,
Hopki

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360Texas
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YouTube to support virtual reality video

Post by 360Texas » Fri Nov 06, 2015 6:55 pm

Seems there is an increasing interest. Wonder how Pano2vr can become a part of this movement ?

viewtopic.php?f=6&t=10176

And this:

http://www.reuters.com/article/2015/11/ ... Fj1C20P.97
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skyfocus
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Re: V5 VR HMD files and How to.

Post by skyfocus » Sat Nov 28, 2015 9:27 am

Hi,

Interesting development, I will dive into this now I have a little more time on hands after the season. Still a few questions that pop up. They might be answered as I go along.

1) For stereo pano's it is the idea to make them with Wims tutorial shooting around 50 pictures in portrait with the camera 30-40 mm out of the nodal point ? Or are there faster/better ways make them?

2) With the stereo side by side tours I've seen from krpano, there is a button to switch between normal view and the stereo side by side view. Is that possible with this setup ?

Regards,

Arjan
Last edited by skyfocus on Sun Nov 29, 2015 8:05 pm, edited 1 time in total.
Windows 10 Pro x64, Pano2VR pro V6 , Browser latest Firefox
Website: http://www.skyfocus.nl/

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Hopki
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Re: V5 VR HMD files and How to.

Post by Hopki » Sat Nov 28, 2015 2:54 pm

Hi Arjan,
The single and side by side is controlled buy the HTML page so you would have a button using the Go To URL action to open the HTML page containing the mode you require.
Regards,
Hopki.

JSchrader
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Re: V5 VR HMD files and How to.

Post by JSchrader » Sat Nov 28, 2015 3:01 pm

Very cool, tried it yesterday with a recent stereo panorama and works like a charm.
Well done. It seems to me as if the player on my iPhone 5S is even a bit smoother than your big competitor.

I might try to dig myself into adding a UI with hotspots and such.

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skyfocus
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Re: V5 VR HMD files and How to.

Post by skyfocus » Sun Nov 29, 2015 8:02 pm

Hopki wrote:Hi Arjan,
The single and side by side is controlled buy the HTML page so you would have a button using the Go To URL action to open the HTML page containing the mode you require.
Regards,
Hopki.
Hi Hopki,

I understand where you're going, I made a small three pano project with 2 html5 skins. One with the normal skin and one with the glare.ggst skin. Both skins link to eachother to switch
between the two versions (normal view and VR-view). But ..... I can't figure out the mechanisme of the stare skin.

How does this work, when I for instance want to put a sound on the button when hoovering over the hotspot with the cross (in VR mode) what do I do. It is not triggerd with "mouse enter" because it is not a mouse.

Seccond problem is when I "stare" at the hotspot it will respond but only the left eye jumps to that location the right eye stays in the first pano I load. Am I missing a setting ?

I have my test project online. It is far from optimal and things have to be cleaned up but it shows the problem I describe above. To switch between the two version click on the icon in the right-botoom corner.
http://www.skyfocus.nl/SkyFocus/Tours/VRtest/

Regards,

Arjan
Windows 10 Pro x64, Pano2VR pro V6 , Browser latest Firefox
Website: http://www.skyfocus.nl/

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skyfocus
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Re: V5 VR HMD files and How to.

Post by skyfocus » Wed Dec 02, 2015 7:33 am

Hi,

I would like to go forward with this setup, now I have some time. Is it possible to post a demo project with the side by side multiple nodes setup. I must have some setting wrong. I then can compare the config files and output with my own files. The demo above will do, with that example jumping with both eyes does works.

Could it be the one node per config file that screws this up? When I jump to the next node I use the 'nextnode'.xml URl and not the next node in the config file .....

Regards,

Arjan
Windows 10 Pro x64, Pano2VR pro V6 , Browser latest Firefox
Website: http://www.skyfocus.nl/

besseas
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Re: V5 VR HMD files and How to.

Post by besseas » Wed Dec 02, 2015 9:50 pm

UP...
Thanks for the update.
Is it possible to get the template with only one image side by side.
All computer generated image used a side by side image to create stereo vision.
Here are some example fo the image outpout :
https://www.youtube.com/watch?v=elqX1yr ... e=youtu.be

the result inside the browser using Krpano.
http://wip.sbrusse.com/vtour7/tour.html
http://wip.sbrusse.com/vtour7/tour.html ... tereo=true
http://wip.sbrusse.com/vtour8/tour.html ... tereo=true
http://wip.sbrusse.com/vtour9/tour.html ... tereo=true
http://wip.sbrusse.com/vtour10/tour.htm ... tereo=true
http://wip.sbrusse.com/vtour12/tour.htm ... tereo=true
http://wip.sbrusse.com/vtour13/tour.htm ... tereo=true

http://wip.sbrusse.com/deflix/tour.html

There is as well a 6.1 outpout format to get the rendering straight to Occulus and Gear VR.
Last edited by besseas on Sat Dec 05, 2015 7:11 pm, edited 1 time in total.

besseas
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Re: V5 VR HMD files and How to.

Post by besseas » Wed Dec 02, 2015 10:54 pm

Thanks for the template.
However, after completing installing and using the new template, I do have a left and a Right image that are independent.
I can move the left and the right won't follow.
The gyroscope is not working neither.

Normally their is a check box in the template to enable the gyro, such check box is not more there.

I probably do something wrong!

besseas
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Re: V5 VR HMD files and How to.

Post by besseas » Wed Dec 02, 2015 11:03 pm

Here is the copy of the setup.
http://prntscr.com/99nbia
Thanks

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Hopki
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Re: V5 VR HMD files and How to.

Post by Hopki » Fri Dec 04, 2015 8:45 pm

Hi besseas,
Just to confirm you have Pano2VR 5 Pro.
You drop in he left pano first then drop in the right pano second.
The first and second panoramas need to be shot around 64mm apart which is the IPD (inter pupillary distance) to create the stereo effect.
If you only have one image then of course this wont be stereo so you would deselect Stereo Pairs.
The Gyro is turned on by default and can not be turned off.

Can you post a link of your project?
Regards,
Hopki

besseas
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Re: V5 VR HMD files and How to.

Post by besseas » Fri Dec 04, 2015 9:02 pm

Yes I use pano 5 pro.
http://www.laurentbesseasdesign.com/Test_VR_360/

The synch is not working neither on IOS or Windows.
The gyro is not working on neither on ipad or Iphone.

Here is the project file:
https://www.dropbox.com/s/n44lq99sie01l ... 0.zip?dl=0

Thanks

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