gyro - real north?

Q&A about the latest versions
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deedee123
Posts: 258
Joined: Wed May 20, 2020 10:38 am
Location: NL

Wed Sep 28, 2022 6:02 pm

Hi,
I've been searching for this, but could not find the way to enable the gyroscope and have the north turn to the real-world north position. (testing on android phone).
each time i enable the gyroscope it works, but just starts at the view from before activating.
all nodes have a north position in the project, and it shows accurately on a map.

i'm probably just missing something easy :)
Best,
David
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Hopki
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Wed Sep 28, 2022 10:26 pm

Hi David,
We used to support True North, but Android stopped supporting it and it messed up Android with the image spinning out of control or just looking down all the time.
So we dropped this a while back.
Regards,
Garden Gnome Support
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deedee123
Posts: 258
Joined: Wed May 20, 2020 10:38 am
Location: NL

Thu Sep 29, 2022 9:42 am

aha ok, that explains why i could not make it work.
shame android is getting bad at these points. it's making augmented style 360 less easy.
i was planning to make "different versions" of a room you're in viewable with it.
does it work on apple devices?
best,
david
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Hopki
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Thu Sep 29, 2022 5:37 pm

Hi David,
It did but as it was causing issues with Android we disabled it.
So we no longer support this in Pano2VR because of Android.
In fact, iOS is also dropping the ball with this as well with another issue, it would be better not to support phones and only go with VR headsets, but I guess nearly everyone has a phone.
Regards,
Garden Gnome Support
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deedee123
Posts: 258
Joined: Wed May 20, 2020 10:38 am
Location: NL

Thu Sep 29, 2022 6:02 pm

very much true. sadly few people have headsets.
the simple and affordable cardboard type VR also was quite promising but also got abandoned by google it seems. why oh why.

well the gyro works, just need to "aim" it properly (manually) first.

best,
David
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