Movement of imported pano (the object itself)

Using Pano2VR/Object2VR SWF files with your own Flash projects
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AreBee
Posts: 4
Joined: Sun Apr 11, 2010 4:11 pm

Hello all, this is my first post.

I've gone through the motions of creating a Pano2VR .swf file for subsequent load into a Flash animation I'm creating. I've no problem loading in the .swf, having adopted the code given in the Wiki.

Background: I'm using AS3.0 in Adobe CS4 along with Flash player 10. I've a button symbol on the stage (at authoring time) that contains a rectangle with a stroke but no fill. This is nothing more than a picture frame slightly larger than the pano to make the latter look a little better. It's a button symbol because I need to be able to access its alpha.

The problem: The pano loads up perfectly and is automatically positioned where I have stipulated through code. However, if you start to move the pano around, the picture frame (i.e. button symbol) moves very slightly. We're only talking a pixel or two, but it's a noticable glitch and I really want to prevent it from occuring. It's definitely the frame and not the pano that's moving.

Can anyone help me out please? If it's permitted, I can send the Flash .fla file if it would help.

Kind regards,

Robbie
AreBee
Posts: 4
Joined: Sun Apr 11, 2010 4:11 pm

Folks,

It's alright, I've sussed it out. :D

Robbie
ksalayon
Posts: 1
Joined: Thu Jul 08, 2010 6:22 am

Hello Robbie,

I was having the same problem when trying to load the pano into my swf. The other elements in the stage gets distorted when I try to rotate the 360 pano. Could you please share your solution? I was really trying to look for a solution throughout the forums but no solution was ever really presented.


Thanks in advance for the help,

Kin
Noisy
Posts: 35
Joined: Wed Apr 04, 2007 12:49 am
Location: Scotland

Hi guys

when you are authoring the pano, you need to deselect the 'Change stage quality" option on the flash settings page.
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