Mobile Sizing
With Pano2VR's HTML5 Output, we have a mobile tab which allow creation of alternative images for different sized screens. This option is missing from Object2VR. An Object VR I create to fit an iPad screen, is then too big for an iPad screen. Is there a workaround to overcome this problem?
I believe using multi resolution is the way to go. You don't have to be worried about sizing your movie to the particular device or screen size. Just add as many multi resolution levels until the smallest one is around 400px. Then it should work even on older mobiles...