Mobile Sizing

Q&A about the latest versions
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epoc
Posts: 56
Joined: Wed Sep 13, 2006 12:23 am

With Pano2VR's HTML5 Output, we have a mobile tab which allow creation of alternative images for different sized screens. This option is missing from Object2VR. An Object VR I create to fit an iPad screen, is then too big for an iPad screen. Is there a workaround to overcome this problem?
ondrej
Posts: 12
Joined: Mon May 12, 2014 11:27 am

I believe using multi resolution is the way to go. You don't have to be worried about sizing your movie to the particular device or screen size. Just add as many multi resolution levels until the smallest one is around 400px. Then it should work even on older mobiles...
epoc
Posts: 56
Joined: Wed Sep 13, 2006 12:23 am

ondrej, I have just tried your suggestion and unfortunately, it does not work. The Object VR looks fine on my iPad, but does not fit on my iPhone. Any other suggestions?
ondrej
Posts: 12
Joined: Mon May 12, 2014 11:27 am

Do you have a Fullscreen ticked in your html output tab? If so would you be able to share the link so we could take a look?

Thanks
O.
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