The pointer on the map

Special forum to share and discuss skins for Pano2VR and Object2VR
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EvgeniyListyuk
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Joined: Mon Jan 12, 2009 7:17 am
Location: Russia
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(Sorry for the English - a translator :))
Good day! Rolling tour of the 20 spherical panoramas, the customer asked him to attach a map. Map, as it should be a specified point shooting and an index that shows what is currently a panorama of the user is looking. Before the cards had no case, and here I sit picking ... From the camera angle figured out, when you click load or that the scope, the pointer "flies" to reopen the point of view - everything is fine. But neither can not seem to figure out how to make the point appeared on the panorama, which first opened. That is not to look round you can start with some panoramas, and from any location, depending on the section of the site where the user "start his" tour. Reviewed the video lesson - http://gardengnomesoftware.com/tutorial.php?movid=13_6 - but it just describes the situation with a certain starting panorama, which initializes the pointer position on the map - and then have a go and he will get up .
http://elistuk.ucoz.ru
Forgive me my English. I not the local
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Hopki
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Hi,
If I read this correctly you want to enter the tour from any node/location?
As it opens the map shows the correct location?
Regards,
Hopki
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EvgeniyListyuk
Posts: 14
Joined: Mon Jan 12, 2009 7:17 am
Location: Russia
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Yes, I have 20 panoramas (html + swf) and you can start with any tour. In the study of the video lesson - see init command is used, which sets a pointer to the starting position. I have another task - to initiate a point at the place which is equal to the panorama.
http://elistuk.ucoz.ru
Forgive me my English. I not the local
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EvgeniyListyuk
Posts: 14
Joined: Mon Jan 12, 2009 7:17 am
Location: Russia
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Man on the Russian-speaking forum, advised to make your skin each panorama, with the initialization of the index cards at the point on the map, which otsnositsya this skin. We quickly made ​​for the two points (check mechanism and do similarly for the rest of the 18) - turned out. But is this the only solution?
http://elistuk.ucoz.ru
Forgive me my English. I not the local
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Hopki
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Hi,
Yes this sounds like what I was going to suggest.
Normally you have a stating point and the opening panorama has the Skin and HTML page.
However if you will enter at any point then ALL panoramas must have a Skin and HTML page.
Each skin can then have its own init $self action for the map hotspot that the tour will open on.

The disadvantage is each swf will have a skin, but only the first opening panorama will show it, the others will not be seen but will add file size.
Regards,
Hopki
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EvgeniyListyuk
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Joined: Mon Jan 12, 2009 7:17 am
Location: Russia
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Thank you for your answer, but my translator does not cope with all the thoughts that you wrote :) I'm so in the end I made ​​20 skins, which are each connected to its panorama. And it differs only by the INIT command.

But now there is another problem - you need to make small mutations both in each skin - and there are twenty pieces and change-it is not difficult - Edit text in a text box - remove the quotes. Is there a way to correct skin files batch? It may be in what ever text editor?
http://elistuk.ucoz.ru
Forgive me my English. I not the local
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Hopki
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Hi
Are you talking about a title text box?
If so you can use placeholders to get text from each panorama so the skin stays the same.

In User Data Title = Panorama one, then Panorama two...

In the skin use placeholder $ut this will display the title text.

Regards,
Martin
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Mdholl
Posts: 158
Joined: Sat May 09, 2009 11:43 am

Hi, Martin!
You said that starting tour from any point will cause the increase of file sizes... Don't you forget about externalize the skin? Making so for each point (pano) will result in "one" skin in a general folder.
Am I wrong?
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Hopki
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Hi,
This should work, You will need to add the skin to every panorama but externalising the images should mean that the images are reused by the other skin files.
Although each skin will show its own entry point in the map, this should not effect the images used.
Good suggestion :D
Hopki
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