Hello!
I am new in GG Object2VR.
Is possible in next State change Button row to another, and returning get them back. (look image below)
Or just make some sliding button with menu on Mouse hover?
Thanks!
How to change Button row in next State?
- Hopki
- Gnome
- Posts: 13034
- Joined: Thu Jan 10, 2008 3:16 pm
- Location: Layer de la Haye, Essex UK
- Contact:
Hi,
Can you share your skin?
It will be easier to mod your rather than build from scratch.
Regards,
Can you share your skin?
It will be easier to mod your rather than build from scratch.
Regards,
Garden Gnome Support
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
Thanks, Hopki, or answer!
That enough with link to tutorial or sample!
Here are the last edits of menu idea.
There are of 3 button menus (look image below).
p.s.
2 (second) button menu should stay also on State 6; 7; 8.
3 (third) button menu should stay also on State 9; 10; 11.
That enough with link to tutorial or sample!
Here are the last edits of menu idea.
There are of 3 button menus (look image below).
p.s.
2 (second) button menu should stay also on State 6; 7; 8.
3 (third) button menu should stay also on State 9; 10; 11.
- Hopki
- Gnome
- Posts: 13034
- Joined: Thu Jan 10, 2008 3:16 pm
- Location: Layer de la Haye, Essex UK
- Contact:
Hi,
Looking at your menu, you can put the sub menus in a container.
As you select the main menu button, the container can show, showing the sub menu.
This can be a toggle visibility action.
And then:
You can also use the Alpha setting to fade out the buttons, for example 0.6, then on mouse enter change the alpha to 1:00 and on exit set it back to 0.6.
Then on click, set to Alpha 1:00 so the active button is a solid.
You can use a regular expression to address many elements so as you select one button a single action can address the other sending them back to Alpha 0.6
Please see: https://ggnome.com/doc/skin-regex/
I know this says Pano2VR 6 but should also work with Object2VR.
Regards,
Looking at your menu, you can put the sub menus in a container.
As you select the main menu button, the container can show, showing the sub menu.
This can be a toggle visibility action.
And then:
You can also use the Alpha setting to fade out the buttons, for example 0.6, then on mouse enter change the alpha to 1:00 and on exit set it back to 0.6.
Then on click, set to Alpha 1:00 so the active button is a solid.
You can use a regular expression to address many elements so as you select one button a single action can address the other sending them back to Alpha 0.6
Please see: https://ggnome.com/doc/skin-regex/
I know this says Pano2VR 6 but should also work with Object2VR.
Regards,
Garden Gnome Support
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
Much, thanks, Hopki, for answer!
Thanks for ideas and link for submenus! I will try.
I will inform you about the results.
Thanks for ideas and link for submenus! I will try.
I will inform you about the results.
Thanks, Hopki, for ideas!
I have made changes, look images below and attached skin.
Potentially it can be simplified.
I have made changes, look images below and attached skin.
Potentially it can be simplified.