How to pass a parameter to a NodeImage
Posted: Mon Aug 19, 2019 5:06 pm
Here's what I'd like to do, use a cloner to create a vertical list of nodes for a particular tag (easy enough) but use one NodeImage to display the image for each node the cloner builds. The reason for this is I'm trying to have the NodeImage in the same X & Y coordinate on the canvas for each node the cloner creates. If I make the NodeImage a child of the cloner, each image is moved in X or Y by the dimension of the cloner. I can't figure out a logic block to modify the node image position based on which node it is.
So my next idea was to use a single NodeImage and try to pass a parameter to it for the image and change it's scale or visibility based on a mouseOver action. However, I don't understand what parameter to pass from the nodes created by a cloner. I'm kinda stuck.
I built a klunky menu that does this, but I'm trying to rebuild it using the nested cloner in Version 6, which would be much easier to re-use than my custom built menu.
Here's an example of what I'm trying to duplicate, the sub menus show a node image when moused over:
https://www.hawkeyemedia.com/wp-content ... index.html
So my next idea was to use a single NodeImage and try to pass a parameter to it for the image and change it's scale or visibility based on a mouseOver action. However, I don't understand what parameter to pass from the nodes created by a cloner. I'm kinda stuck.
I built a klunky menu that does this, but I'm trying to rebuild it using the nested cloner in Version 6, which would be much easier to re-use than my custom built menu.
Here's an example of what I'm trying to duplicate, the sub menus show a node image when moused over:
https://www.hawkeyemedia.com/wp-content ... index.html