Tutorial: Polygon Hotspots & Information Popup
Posted: Fri Dec 14, 2018 10:31 pm
Hi, I've just published a new long form tutorial 'Polygon Hotspots & Information Popups'.
UPDATE 18/12: I've updated the tutorial to add in a method to avoid the issue with the tooltip remaining on the screen after clicking on the polygon hotspot. This way you can create and manage unique tooltips for the hotspots within the skin editor.
https://tonyredhead.com/pano2vr/polygon-hotspots-proxy
Using Point Hotspots to deliver contextual content is a great way to make your Virtual Reality tours more interactive and provide an enhanced experience for the viewer. However a point hotspot is as its name implies a ‘point’ in some projects you may want to highlight and identify particular objects by their shape.
This tutorial shows how to use a single skin component to show a polygon hotspot description in a information popup box when any of the polygon hotspots are clicked.
The tutorial comes with sample assets you can use to follow along.
Once again any feedback or comments are appreciated. There are many ways to accomplish the same thing in Pano2VR and I'm always happy to find a better way.
Tony
UPDATE 18/12: I've updated the tutorial to add in a method to avoid the issue with the tooltip remaining on the screen after clicking on the polygon hotspot. This way you can create and manage unique tooltips for the hotspots within the skin editor.
https://tonyredhead.com/pano2vr/polygon-hotspots-proxy
Using Point Hotspots to deliver contextual content is a great way to make your Virtual Reality tours more interactive and provide an enhanced experience for the viewer. However a point hotspot is as its name implies a ‘point’ in some projects you may want to highlight and identify particular objects by their shape.
This tutorial shows how to use a single skin component to show a polygon hotspot description in a information popup box when any of the polygon hotspots are clicked.
The tutorial comes with sample assets you can use to follow along.
Once again any feedback or comments are appreciated. There are many ways to accomplish the same thing in Pano2VR and I'm always happy to find a better way.
Tony