Now- since P2VR floor plans are not working the way they should or are supposed(?) to on my end, here's a sample of a floor plan image I am using.
Attached is a transparent png that is 299x1200 in size. It is a deck plan for a yacht, so it will be long and narrow.
Add that image as a floor plan to the project. Assign it to be png and set background to transparent.
Now, create a Map element in the skin, make it a size of 299 pixels wide and 400 pixels tall, put that element in the bottom right corner, and set the attached floor plan to be utilized. Uncheck "Simple Floor Plan".
Forget about map markers and all that for now.
What should be the result is a floor plan that fits within the Map container width-wise, with the ability to drag the plan up and down within the box so one can view the whole thing in such a manner (we'll deal with zoom later).
After building the tour- I end up with the following immediate observations-
1. The floorplan image does not match the width of the container (in this case 299).
2. One cannot grab/pan the floorplan when viewing in Firefox (Windows)
3. Grap/Pan of the floorplan does work in Chrome, but the size mismatch between container and floorplan remains.
So let's start there. hmm?
- deckplan.png (511.14 KiB) Viewed 2565 times