Hi,
How can I trigger something when tour transition ends? It seems all related triggers or action sources are counted on the moment transition starts?
Trigger something when tour transition ends
I tried to have a timer to trigger something after set time. To achieve what I'm chasing for, I'll need to start the timer only when certain node is activated. Tried to make timer a child of a node marker, doesn't work. Builtin options for starting a timer don't seem to fit this situation neither. Any ideas?
The goal:
Say, transition is set up so node A will cross fade to node B, the transition is triggered by user, clicking on a hotspot for example. AFTER the transition ends, that is B is ready for interaction, a screen hint fades in to give some information.
How would you achieve this?
Say, transition is set up so node A will cross fade to node B, the transition is triggered by user, clicking on a hotspot for example. AFTER the transition ends, that is B is ready for interaction, a screen hint fades in to give some information.
How would you achieve this?