Search found 224 matches
- Sun Jan 26, 2014 11:07 pm
- Forum: Pano2VR general
- Topic: Mobile Settings
- Replies: 13
- Views: 9117
Re: Mobile Settings
Hi! I´ve still the same problem when creating the files with the 4.5 beta version. As stated before it dos not happen with version 4.1. I uploaded all the files created with version 4.5 and it did not work properly. Then I run the same proyect but on version 4.1 and replaced only the "pano2vr_p...
- Sat Jan 25, 2014 12:13 am
- Forum: Pano2VR/Object2VR Skins
- Topic: Mouse click
- Replies: 7
- Views: 5056
Mouse click
Hi! I´ve noticed that in the simplex skin in html5 when tapping a button a semi transparent square remains over the button. One has to tap it again to make it disappear. I´ve tested it on an ipod, a Galaxy phone and Galaxy tablet. http://www.msk360.com.ar/images/pruebas/pano2vr/button.jpg Is there a...
- Mon Dec 23, 2013 1:48 pm
- Forum: Pano2VR general
- Topic: Input image type
- Replies: 6
- Views: 3963
Re: Input image type
Hi, Dave! I always use an equirectangular image as input. But in another thread Hopki mentioned why it is convenient to use Cubefaces as an input image. Therefore my post asking what input type is better to use in which cases, regardless of the process to generate that input type. I shoot with my 10...
- Fri Dec 20, 2013 2:46 am
- Forum: Pano2VR general
- Topic: Input image type
- Replies: 6
- Views: 3963
Re: Input image type
Hi, Hopki!
Thanks for your reply. So that´s the main difference?
But not the only one, because you´ve also mentioned in another post that it is convenient to use cubefaces or a strip for multiresolution. Right? Are there any other reasons?
Thnaks again!
Martin
Thanks for your reply. So that´s the main difference?
But not the only one, because you´ve also mentioned in another post that it is convenient to use cubefaces or a strip for multiresolution. Right? Are there any other reasons?
Thnaks again!
Martin
- Thu Dec 19, 2013 3:08 pm
- Forum: Pano2VR general
- Topic: Input image type
- Replies: 6
- Views: 3963
Input image type
Hi! I´ve just read a recent post, which in part answers this question and on the other hand makes me ask: Why choose one or other image type as input? What is the difference between equi, strips, crosses, etc? Are there any pros and cons of one over the other and which one should be used in which ca...
- Sun Dec 01, 2013 3:33 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Pop up image size
- Replies: 1
- Views: 2112
Pop up image size
Hi! A client I´m working for, is interested in tours in html5 to show his page on mobile devices. Therefore I´m testing some tours I´ve already done, on to me available devices. Phone and tablet. The tours include pop up images. As the screen sizes change on some the pop up images fit on the screen ...
- Tue Nov 26, 2013 10:16 pm
- Forum: Pano2VR general
- Topic: Mobile Settings
- Replies: 13
- Views: 9117
Re: Mobile Settings
Update! It seems to be a problem with the beta version. I´ve just created a file with version 4.1.0. As all prior tests using the same project and therefore input image and settings. This time no flash fallback, because that is not what this is about. Only html5. It works ok. http://www.msk360.com.a...
- Tue Nov 26, 2013 4:24 pm
- Forum: Pano2VR general
- Topic: Mobile Settings
- Replies: 13
- Views: 9117
Re: Mobile Settings
Hi Dave! Thanks for taking your time. Despite that I´ve tested them on different devices, they perform the same way. The one from version 3 works the one from version 4 doesn´t. The screenshots taken from the same device show it. Same device, therefore same browser. The output settings are the same ...
- Tue Nov 26, 2013 2:20 pm
- Forum: Pano2VR general
- Topic: Mobile Settings
- Replies: 13
- Views: 9117
Re: Mobile Settings
Trying to make it clear and less confusing Same project, same input image and output settings. For both I´ve used the same flash fallback as this is not the problem I´m posting this. Problem is the html5 output, when opened on idevices or smartphones. In version 3 it works as it should, but in verso...
- Tue Nov 26, 2013 1:05 pm
- Forum: Pano2VR general
- Topic: Mobile Settings
- Replies: 13
- Views: 9117
Re: Mobile Settings
Thanks for the details. The same I can not understand why the result is different, when the only change is the version of pano2vr. The input image and the settings are the same. I´ve used the same project, but as I´ve updated the software it now opens using the version 4.5 Finally I´ve updated the l...
- Mon Nov 25, 2013 11:33 pm
- Forum: Pano2VR general
- Topic: Mobile Settings
- Replies: 13
- Views: 9117
Re: Mobile Settings
Hi, Dave!
Thanks for your reply.
I could open your site and view the images on my Samsung phone. It all worked as it should
Could you open and view the links I´ve posted?
Regards, Martin
Thanks for your reply.
I could open your site and view the images on my Samsung phone. It all worked as it should
Could you open and view the links I´ve posted?
Regards, Martin
- Mon Nov 25, 2013 7:48 pm
- Forum: Pano2VR general
- Topic: Mobile Settings
- Replies: 13
- Views: 9117
Mobile Settings
Hi! It has been a long time since my last post. The same I´ve followed the forum almost daily. Despite of that I could have missed a thread about this issue. I´ve recently updated to version 4.5 pro beta and have tested it mainly regarding html5 to use the output on mobile devices. Its output behave...
- Sun May 26, 2013 11:33 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Popup image ideas
- Replies: 7
- Views: 10367
Re: Popup image ideas
Hi, Hopki!
Since a while now I´ve not being around and trying to put myself up to date, I´ve found this thread. When opening the project file it´s empty. Is it just for version 4 or am I missing something?
Thanks for your help as usual.
Regards, Martin
Since a while now I´ve not being around and trying to put myself up to date, I´ve found this thread. When opening the project file it´s empty. Is it just for version 4 or am I missing something?
Thanks for your help as usual.
Regards, Martin
- Fri Aug 17, 2012 3:11 pm
- Forum: Pano2VR general
- Topic: Skin images + Flash file size
- Replies: 8
- Views: 6339
Re: Skin images + Flash file size
Hi! Thanks for your answers. Hopki, I understand the reason of the reduced swf file size when outputting the images in a separate folder, the same as in html5. In another post you wrote: "In the HTML5 output Pano2VR V3.x only showed the file size of the XML file, we thought it better for versio...
- Thu Aug 16, 2012 10:58 pm
- Forum: Pano2VR general
- Topic: Skin images + Flash file size
- Replies: 8
- Views: 6339
Skin images + Flash file size
Hi! Two issues to mention. 1. I could not externalize the skin images. I did tick the "Externalize" "Skin images" window in the Flash Output and despite that it created the images folder and generate the images in it the panoramas did not show them. Is there anything else that ha...