Search found 86 matches

by ffurger
Wed May 14, 2014 9:22 am
Forum: Pano2VR general
Topic: Creating a video Panorama - please clarify
Replies: 13
Views: 4387

Re: Creating a video Panorama - please clarify

Oh - I thought you were, thank you for letting me know.

-Franco
by ffurger
Tue May 13, 2014 2:48 pm
Forum: Pano2VR general
Topic: Creating a video Panorama - please clarify
Replies: 13
Views: 4387

Re: Creating a video Panorama - please clarify

180 degrees vertical FOV wasn't in the plan anyway, so that's not an issue for me. The Flash thing - now that is indeed a show stopper, since eventually the videos have to be played on mobile devices, and I can't ignore the iPad can I? That is not for tomorrow, but it is indeed a very important requ...
by ffurger
Tue May 13, 2014 11:35 am
Forum: Pano2VR general
Topic: Creating a video Panorama - please clarify
Replies: 13
Views: 4387

Re: Creating a video Panorama - please clarify

Hi there, thank you very much this clarification. I have two more questions, however (should be the last ones!) a. "Limit the view the up and down view as the movie is in 3x2 format": not sure what this specifically mean. Is there some specific aspect ratio that is more suitable than others when sho...
by ffurger
Mon May 12, 2014 12:25 pm
Forum: Pano2VR general
Topic: Creating a video Panorama - please clarify
Replies: 13
Views: 4387

Re: Creating a video Panorama - please clarify

Pano2VR actually creates/builds the player to play the interactive video. Ok. First you have to register the video, which you already said will be registered with four different cameras. Now those four different video images have to be stitched to only one video to be played by the Pano2VR player. ...
by ffurger
Fri May 09, 2014 2:29 pm
Forum: Pano2VR general
Topic: Creating a video Panorama - please clarify
Replies: 13
Views: 4387

Re: Creating a video Panorama - please clarify

Guys, thank you very much for your help. Let me see if I understand. For my project I am thinking of getting 3 to 4 video cameras, arranged on some kind of rig. Taken together, they would cover 360 degrees. The view up and down is not very important in this case, so no need to produce a spheric pano...
by ffurger
Thu May 08, 2014 7:20 pm
Forum: Pano2VR general
Topic: Creating a video Panorama - please clarify
Replies: 13
Views: 4387

Re: Creating a video Panorama - please clarify

Sorry, I don't understand.

The tutorial video starts off with 800 PNG's, they are not stitched, they are individual PNGs. Where are those coming from?
by ffurger
Thu May 08, 2014 2:22 pm
Forum: Pano2VR general
Topic: Creating a video Panorama - please clarify
Replies: 13
Views: 4387

Creating a video Panorama - please clarify

I just watched the tutorial on creating a video panorama. The process is straightforward enough, but the premise of the whole exercise is not clear at all, to me anyway. The tutorial starts out with 800 or so PNGs - these pictures represent the raw materials, so to speak. But where are these picture...
by ffurger
Fri May 02, 2014 9:57 am
Forum: Object2VR general
Topic: Use case for Object2VR? – 2
Replies: 0
Views: 1370

Use case for Object2VR? – 2

Here is a second use case I am considering. Think of an old medieval city, consisting of a lot of narrow streets (10 - 15 m wide). The ground level is occupied by myriads of small shops of all kinds. The levels above may or may not be interesting from an architectural standpoint. I'd like to impleme...
by ffurger
Thu May 01, 2014 1:42 pm
Forum: Object2VR general
Topic: Use case for Object2VR?
Replies: 8
Views: 3284

Re: Use case for Object2VR?

Ok, thank you very much for your feedback. I am going to test all this out soon.

Best,
Franco
by ffurger
Thu May 01, 2014 10:43 am
Forum: Object2VR general
Topic: Use case for Object2VR?
Replies: 8
Views: 3284

Re: Use case for Object2VR?

Thank you Hopki, I really appreciate it. One last question: does it matter if the center chosen as a reference point (i.e. a chimney) for the object is not the geometrical center of that object? In the case of buildings the geometrical center may be hard to determine, let alone then figuring out wha...
by ffurger
Wed Apr 30, 2014 7:01 pm
Forum: Object2VR general
Topic: Use case for Object2VR?
Replies: 8
Views: 3284

Re: Use case for Object2VR?

In other words, having the proper locations I could then use Object2VR to get a "3D picture" of a building?
by ffurger
Wed Apr 30, 2014 6:58 pm
Forum: Object2VR general
Topic: Use case for Object2VR?
Replies: 8
Views: 3284

Re: Use case for Object2VR?

Oh wait, may be I get it:

are you saying I can determine the positions around the building where I should take the pictures by using Google Maps and the GPS?
by ffurger
Wed Apr 30, 2014 6:55 pm
Forum: Object2VR general
Topic: Use case for Object2VR?
Replies: 8
Views: 3284

Re: Use case for Object2VR?

Hi Hopki,

I must admit I don't really understand your suggestion using Google Maps.

So, I launch Google Maps, I zoom in on the object I am interested in, then option-click. That gives me some coordinates. Ok, so far so good. What are the geo data good for?

-Franco
by ffurger
Wed Apr 30, 2014 2:09 pm
Forum: Object2VR general
Topic: Use case for Object2VR?
Replies: 8
Views: 3284

Use case for Object2VR?

I am looking for a way to take "3D pictures" of large objects. By that I mean isolated buildings of relatively small size. (No sky scrapers). I thought I could use 3D modelling software. However, after some preliminary tests I discovered that the results are of poor quality, the technical requiremen...
by ffurger
Sun Apr 13, 2014 12:11 pm
Forum: Pano2VR/Object2VR Skins
Topic: Formatting tooltips joys and pains ...
Replies: 6
Views: 3720

Re: Formatting tooltips joys and pains ...

That didn't make any difference. On the other hand, I DID find a solution to this mess. It goes like this: 1. In your text box, simply enter a div and define an ID or a class for it, for example id="ttDiv". 2. In the div enter your text and format it using any CSS selector you wish. 3. Create a styl...