Hi,
It does depend on how much of the panorama you want to change.
We can use pinned images, these can be used to make changes in the panorama.
The limit is you dont really want to go over 1024px in the longest edge for each image, but you can have images overlapping.
For example, Cupboard Doors ...
Search found 13597 matches
- Thu Jan 15, 2026 10:46 am
- Forum: Pano2VR general
- Topic: PANO-LAYERS
- Replies: 10
- Views: 23094
- Wed Jan 14, 2026 1:16 pm
- Forum: Pano2VR general
- Topic: SVG image locked on position
- Replies: 2
- Views: 57
Re: SVG image locked on position
Hi Hughi,
If you add an SVG to the skin, it will be static.
If you want it to move with the panorama, then look at Point Hotspots.
Using the Skin Editor, you would add a Hotspot Template, give it an ID of say ht_svg, then add your SVG as a child element to the Hotspot Template.
Using the viewer in ...
If you add an SVG to the skin, it will be static.
If you want it to move with the panorama, then look at Point Hotspots.
Using the Skin Editor, you would add a Hotspot Template, give it an ID of say ht_svg, then add your SVG as a child element to the Hotspot Template.
Using the viewer in ...
- Wed Jan 14, 2026 12:57 pm
- Forum: Websites Gallery
- Topic: Showcase: Customized Feather Orb Skin with Intro
- Replies: 6
- Views: 221
Re: Showcase: Customized Feather Orb Skin with Intro
Hi,
The reason why we use separate Hotspot Templates with their own icon is be cause the Hotspot Template gets cloned for every hotspot.
Looking at your example, your Hotspot Template has two icons, and actions for each icon using an action filter.
So this means that every point hotspot that will ...
The reason why we use separate Hotspot Templates with their own icon is be cause the Hotspot Template gets cloned for every hotspot.
Looking at your example, your Hotspot Template has two icons, and actions for each icon using an action filter.
So this means that every point hotspot that will ...
- Wed Jan 14, 2026 12:03 pm
- Forum: Pano2VR - Google Street View Export
- Topic: Download Street View Panoramas with GPS data embedded
- Replies: 2
- Views: 100
Re: Download Street View Panoramas with GPS data embedded
Hi Minos,
Moving this post to the correct forum.
Then for your answer please see: viewtopic.php?p=75069#p75069
Moving this post to the correct forum.
Then for your answer please see: viewtopic.php?p=75069#p75069
- Tue Jan 13, 2026 10:08 pm
- Forum: Pano2VR general
- Topic: 3d/Guassian Model support
- Replies: 4
- Views: 131
Re: 3d/Guassian Model support
Hi Harsh,
We are looking into this.
Regards,
We are looking into this.
Regards,
- Tue Jan 13, 2026 10:05 pm
- Forum: Pano2VR general
- Topic: Hotspot Image Resizing Issue
- Replies: 5
- Views: 126
Re: Hotspot Image Resizing Issue
Hi,
Please see skin attached.
But yes, it works with a Flat image.
Regards,
Please see skin attached.
But yes, it works with a Flat image.
Regards,
- Tue Jan 13, 2026 1:53 pm
- Forum: Pano2VR general
- Topic: P2VR8 - Loading bar for .glb file? SOLVED
- Replies: 2
- Views: 87
Re: P2VR8 - Loading bar for .glb file?
Hi Julien,
We have logic blocks that detect when the model is loading, you can see this in our Pano2VR 8 packages skins, there is a spinner.
With the spinners visibility deselected, add the visible logic block, Model Loading = true, visible true.
Regards,
We have logic blocks that detect when the model is loading, you can see this in our Pano2VR 8 packages skins, there is a spinner.
With the spinners visibility deselected, add the visible logic block, Model Loading = true, visible true.
Regards,
- Tue Jan 13, 2026 12:35 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Embed YouTube or Vimeo in External Image Loader
- Replies: 2
- Views: 82
Re: Embed YouTube or Vimeo in External Image Loader
Hi Tony,
To my knowledge this was historical text.
I think this was the case before we have the dedicated video element.
The external image loader was just an "external loader" at one point.
Thanks for the heads up.
Regards,
To my knowledge this was historical text.
I think this was the case before we have the dedicated video element.
The external image loader was just an "external loader" at one point.
Thanks for the heads up.
Regards,
- Mon Jan 12, 2026 10:12 pm
- Forum: Pano2VR general
- Topic: Input Type (Flat) and Zoom ability
- Replies: 10
- Views: 223
Re: Input Type (Flat) and Zoom ability
Have. look at this help article: https://help.vimeo.com/hc/en-us/article ... the-player
- Mon Jan 12, 2026 9:49 pm
- Forum: Pano2VR general
- Topic: Input Type (Flat) and Zoom ability
- Replies: 10
- Views: 223
Re: Input Type (Flat) and Zoom ability
Hi,
Yes seeing this as well with your link, however when opening a project with one of our Vimeo videos on Android I see the full screen button.
Please see this test: LINK
Do you see the full screen button?
Maybe it's a setting on Vimeo?
Regards,
Yes seeing this as well with your link, however when opening a project with one of our Vimeo videos on Android I see the full screen button.
Please see this test: LINK
Do you see the full screen button?
Maybe it's a setting on Vimeo?
Regards,
- Mon Jan 12, 2026 9:34 pm
- Forum: Pano2VR general
- Topic: Tip with hotspots visible/hide on multiple nodes
- Replies: 1
- Views: 56
Re: Tip with hotspots visible/hide on multiple nodes
Hi,
It depends on what Point Hotspot.
If a Point Hotspot other than a node Point Hotspot, then this is quite simple.
Go to the Point Hotspots Icon and add a visible logic block:
Trigger: Visited
Comparison: =
Value: true
Operation:
Visible: false
So in the opening node, node1, it will be visible ...
It depends on what Point Hotspot.
If a Point Hotspot other than a node Point Hotspot, then this is quite simple.
Go to the Point Hotspots Icon and add a visible logic block:
Trigger: Visited
Comparison: =
Value: true
Operation:
Visible: false
So in the opening node, node1, it will be visible ...
- Mon Jan 12, 2026 9:16 pm
- Forum: Pano2VR general
- Topic: Hotspot Image Resizing Issue
- Replies: 5
- Views: 126
Re: Hotspot Image Resizing Issue
Hi,
What you can do is in the skin editor select the Hotspot Template, then in its properties set 3D Distortion.
This will pin the Hotspot Icon to the panorama.
You can also use Modifiers to resize the Hotspot Template:
Target: Scale
Source: Zoom
Factor: 1:00
Offset: 1:00
The difference is using ...
What you can do is in the skin editor select the Hotspot Template, then in its properties set 3D Distortion.
This will pin the Hotspot Icon to the panorama.
You can also use Modifiers to resize the Hotspot Template:
Target: Scale
Source: Zoom
Factor: 1:00
Offset: 1:00
The difference is using ...
- Mon Jan 12, 2026 6:33 pm
- Forum: Websites Gallery
- Topic: Qwen3-MAX implemented the prompt best for a Livepano
- Replies: 2
- Views: 78
Re: Qwen3-MAX implemented the prompt best for a Livepano
Hi Harald,
Remember the optimal size for mobiles is 1024 in the longest edge, your video is 2608 x 1744px.
Also use the video mask to add a feathered border to blend it better with the panorama.
Regards,
Remember the optimal size for mobiles is 1024 in the longest edge, your video is 2608 x 1744px.
Also use the video mask to add a feathered border to blend it better with the panorama.
Regards,
- Sun Jan 11, 2026 10:16 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Questions regarding Venis_VR skin and thoughts on Immersive Mode limitations
- Replies: 1
- Views: 122
Re: Questions regarding Venis_VR skin and thoughts on Immersive Mode limitations
Hi,
To be able to open and keep open a popup is by design.
The skin uses the Hotspots ID in the visible variable.
In the venis_vr skin's tree you will see ht_image_icon.
This has the action:
Source: Mouse Click:
Action: Set Variable Value
Variable Name: vis_image_hotspots
Operation: Add(+)
Value ...
To be able to open and keep open a popup is by design.
The skin uses the Hotspots ID in the visible variable.
In the venis_vr skin's tree you will see ht_image_icon.
This has the action:
Source: Mouse Click:
Action: Set Variable Value
Variable Name: vis_image_hotspots
Operation: Add(+)
Value ...
- Sun Jan 11, 2026 9:46 pm
- Forum: Websites Gallery
- Topic: Showcase: Customized Feather Orb Skin with Intro
- Replies: 6
- Views: 221
Re: Showcase: Customized Feather Orb Skin with Intro
Hi,
In the attached project, node three would be the internal image which uses cross dissolve.
In the skin there are two Hotspot Templates, each has the action that selects the transition type before changing nodes.
So you need to cross dissolve going in and coming back out.
Regards,
In the attached project, node three would be the internal image which uses cross dissolve.
In the skin there are two Hotspot Templates, each has the action that selects the transition type before changing nodes.
So you need to cross dissolve going in and coming back out.
Regards,
