Search found 2460 matches

by thomas
Wed Apr 17, 2019 6:11 pm
Forum: Pano2VR general
Topic: Failure to navigate image on iPhone
Replies: 6
Views: 114

Re: Failure to navigate image on iPhone

You are using a very old player (Pano2VR 5.0). Please upgrade to 5.2.5 where this issue is fixed. You can just swap out the pano2vr_player.js file. If you are curious: iOS 10.3.1 changed the way touch events are handled, and this broke the player.
by thomas
Wed Apr 17, 2019 6:06 pm
Forum: Pano2VR general
Topic: how to change the start pano programmatically
Replies: 2
Views: 53

Re: how to change the start pano programmatically

If you look into the direct node access code, you can find the line

Code: Select all

pano.startNode = startNode;
So you can do something like

Code: Select all

pano.startNode = 'node3';
before the xml is loaded to change the starting node. After the config is loaded you can use the normal "openNext" call.
by thomas
Mon Apr 15, 2019 11:30 am
Forum: CMS Plugins
Topic: Information displayed/showed by GGKP
Replies: 10
Views: 155

Re: Information displayed/showed by GGKP

Yes, you can do this. Just have a look at https://ggnome.com/doc/pano2vr/6/cms-plugins/ and use the url parameter. The URL must point to an extracted package or a normal Pano2VR output. [ggpkg url="http://ggno.me/panoramas/pano123"] If the URL points to a different domain, you need to make sure that...
by thomas
Tue Apr 02, 2019 12:09 pm
Forum: Pano2VR general
Topic: Best size of source for webvr
Replies: 2
Views: 124

Re: Best size of source for webvr

Currently, we are still testing different ways to improve image quality and resolution, but as stereo is still missing, it doesn't make sense to start the final tweaking of the rendering. One way to produce sharper images (but also risk aliasing) is to change the interpolation in the Settings/Prefer...
by thomas
Sun Mar 31, 2019 11:57 am
Forum: Pano2VR general
Topic: WEb VR broken by default in iOS 12.2 ! Arghhh!
Replies: 6
Views: 196

Re: WEb VR broken by default in iOS 12.2 ! Arghhh!

REdwards wrote:
Sun Mar 31, 2019 8:27 am
Apparently it's for privacy reasons as some unscrupulous hackers and developers may be able to interpret your gyro data for nefarious purposes.
Advertisers are already using this data to track you.
by thomas
Wed Mar 06, 2019 10:19 am
Forum: Pano2VR general
Topic: New WebVR, Please explain-
Replies: 8
Views: 266

Re: New WebVR, Please explain-

I am taking about loading and viewing the regular desktop tour through the Oculus Go browser, which is not WebVR. Everything about the tour works in the browser, skin, buttons, floorplan etc *except* I cannot pan using the cursor. This should be fixed. This is a tricky problem, as this works as soo...
by thomas
Wed Mar 06, 2019 10:14 am
Forum: Pano2VR general
Topic: New WebVR, Please explain-
Replies: 8
Views: 266

Re: New WebVR, Please explain-

As said, this is the first beta to get some feedback, and for sure not the final version. I find the stare navigation awful, but if the VR headset has no hand controller, then it falls back to stare. You can even take out the battery from your Go hand controller (same goes for the Rift/Vive/Daydream...
by thomas
Mon Mar 04, 2019 1:20 pm
Forum: Pano2VR general
Topic: webVR trouble
Replies: 10
Views: 389

Re: webVR trouble

Images created with 6.1 are totally blurry when viewed in webvr on Occulus Go with Go browser. The same image is tack sharp when sideloaded, even at just 6k. I also tried single resolution but that only shows a black screen as soon as webvr is entered. I will look into this. The single resolution o...
by thomas
Mon Mar 04, 2019 1:18 pm
Forum: Pano2VR general
Topic: webVR trouble
Replies: 10
Views: 389

Re: webVR trouble

To be more specific... what does VR mode do? Example (with 3D stereo): http://www.burger.si/Jame/MahorcicevaJama/MaleJame.html . At the bottom is a button which calls the 'cardboard mode'. It calls it from each node where I want to but I needed to define that in the skin for each mode. Does the new...
by thomas
Mon Mar 04, 2019 1:15 pm
Forum: Pano2VR general
Topic: webVR trouble
Replies: 10
Views: 389

Re: webVR trouble

"VR without stereo is not VR" ... there it is a point. I don't want to get into this discussion, because this can go from "Apples QuickTime VR is also VR" to "only 6DF with a full body suit is real VR". Pano2VR will not support light fields in the near future for 6DF, but as said, stereo is on the ...
by thomas
Fri Mar 01, 2019 11:26 am
Forum: Pano2VR general
Topic: webVR trouble
Replies: 10
Views: 389

Re: webVR trouble

Hello Thomas,

for now the WebVR output doesn't support stereo, but of course, this is on our (very long) todo list.
by thomas
Thu Jan 31, 2019 12:49 pm
Forum: Pano2VR general
Topic: output data will be always completely overwritten
Replies: 3
Views: 115

Re: output data will be always completely overwritten

Are you writing the output files to a network drive or your local disk?
by thomas
Thu Jan 31, 2019 12:47 pm
Forum: Pano2VR general
Topic: is it possible to export the whole of my project in only one flash file which is gathering ALL the assets?
Replies: 2
Views: 103

Re: is it possible to export the whole of my project in only one flash file which is gathering ALL the assets?

Yes. Just click (or select to) embed all the tiles in the output.

https://ggnome.com/doc/pano2vr/5/output-flash/
Number of embedded levels at startup – Set the number of levels that will be embedded in the SWF.
by thomas
Wed Jan 30, 2019 5:41 pm
Forum: Pano2VR general
Topic: Can't see the preview panorama
Replies: 6
Views: 207

Re: Can't see the preview panorama

Ahhh....are you using Intel graphics cards? There is a known issue with Intel graphics cards that will be fixed with Pano2VR 6.0.3. Currently 16 bit image and cylindrical images don't show up.