Search found 52 matches

by Andre_J
Fri May 09, 2025 4:32 pm
Forum: Pano2VR general
Topic: Cellphones compatibility
Replies: 2
Views: 2171

Re: Cellphones compatibility

For VR of course...
by Andre_J
Fri May 09, 2025 4:28 pm
Forum: Pano2VR general
Topic: Cellphones compatibility
Replies: 2
Views: 2171

Cellphones compatibility

Since polyfill was removed from the VR menu, how do you make Pano2VR web output compatible with cellphones?
by Andre_J
Mon Apr 07, 2025 1:26 am
Forum: Pano2VR general
Topic: Sound reset?
Replies: 3
Views: 4214

Re: Sound reset?

MP3, bitrate of 96 kbps, sample rate of 44.1 kHz.
Ambient sounds to add a spatial dimension to the panoramic.
All looping (set to 0)
2 to 7 sounds per nodes.

Made for MetaQuest 3
https://andrejacob.com/360/output/
by Andre_J
Sun Apr 06, 2025 8:02 pm
Forum: Pano2VR general
Topic: Sound reset?
Replies: 3
Views: 4214

Sound reset?

Sound gives up after 19 nodes (or so)…
Is there a way to reset it?
javascript: window.location.reload(); works to clear cache on the server but fails locally.
by Andre_J
Wed Apr 02, 2025 11:09 pm
Forum: Pano2VR general
Topic: JavaScript
Replies: 0
Views: 7882

JavaScript

How can I run JavaScript from a local host?

I have some JavaScript in my tour and won't work properly from a local web server without internet connection.
URL starts with http://localhost:8000
by Andre_J
Wed Apr 02, 2025 10:07 pm
Forum: Pano2VR general
Topic: Nodes limit in a tour?
Replies: 11
Views: 11880

Re: Nodes limit in a tour?

For some reason, doesn't work when using KSWEB: web developer kit for browsing the site locally without internet connection.
URL starts with http://localhost:8000
by Andre_J
Wed Apr 02, 2025 5:16 pm
Forum: Pano2VR general
Topic: Nodes limit in a tour?
Replies: 11
Views: 11880

Re: Nodes limit in a tour?

In the skin, add a Container.
Give it the follow action: → Source = Node Changed → Action = Go to URL → URL = javascript: history.replaceState({}, player.userdata.title, location.href.replace(location.hash,"") + '#' + player.getCurrentNode()); → Target = blank

Add a Button.
Give it the follow ...
by Andre_J
Wed Apr 02, 2025 12:27 am
Forum: Pano2VR general
Topic: Nodes limit in a tour?
Replies: 11
Views: 11880

Re: Nodes limit in a tour?

Double pinch to make menu appears…
by Andre_J
Wed Apr 02, 2025 12:25 am
Forum: Pano2VR general
Topic: Nodes limit in a tour?
Replies: 11
Views: 11880

Re: Nodes limit in a tour?

MetaQuest hemet needed…
https://andrejacob.com/360/output/

So you can see what I'm talking about…
by Andre_J
Tue Apr 01, 2025 11:01 pm
Forum: Pano2VR general
Topic: Nodes limit in a tour?
Replies: 11
Views: 11880

Re: Nodes limit in a tour?

Ideally going out of VR and landing on the same node I pressed the "reset" button.
Javascript: window.location.reload(); goes back to index.html

Anyone knows how to do this?
by Andre_J
Tue Apr 01, 2025 10:39 pm
Forum: Pano2VR general
Topic: Nodes limit in a tour?
Replies: 11
Views: 11880

Re: Nodes limit in a tour?

Only working solution I found is:
javascript: window.location.reload();
by Andre_J
Mon Mar 31, 2025 5:25 pm
Forum: Pano2VR general
Topic: Nodes limit in a tour?
Replies: 11
Views: 11880

Re: Nodes limit in a tour?

Only method that works is to put a button with a "Go to URL" action going back to the beginning of the tour and out of VR, that reset the sound.
Javascript maybe?
by Andre_J
Mon Mar 31, 2025 3:25 pm
Forum: Pano2VR general
Topic: Nodes limit in a tour?
Replies: 11
Views: 11880

Re: Nodes limit in a tour?

Stopping the sounds between each nodes doesn't solve the problem.
Only thing that seems to do it is reloading the web page...
Meaning I would have to do 29 individual pages linked with URL?
by Andre_J
Sun Mar 30, 2025 10:11 pm
Forum: Pano2VR general
Topic: Nodes limit in a tour?
Replies: 11
Views: 11880

Re: Nodes limit in a tour?

Does the "play media element01" reinitialize the sound object in a tour?
by Andre_J
Sun Mar 30, 2025 9:51 pm
Forum: Pano2VR general
Topic: Nodes limit in a tour?
Replies: 11
Views: 11880

Re: Nodes limit in a tour?

I think I found what was wrong…
I start all sound elements on start, but never used a stop media at some point… because I liked the sound transitions between each nodes. Stopping and starting sounds between nodes might solves the problem.