Search found 37 matches
- Fri Apr 17, 2020 9:34 am
- Forum: Pano2VR general
- Topic: Bugs on mobile IOS devices / screens?
- Replies: 1
- Views: 1044
Re: Bugs on mobile IOS devices / screens?
SOLVED: I should have searched before posting. It seems you can't do much on IOS devices. But you can let the browser open a new tab that switches into fullscreen with this action filter settings that you need to add to the button: https://i.imgur.com/qjlvIkB.png https://i.imgur.com/2fuadIp.png
- Fri Apr 17, 2020 8:07 am
- Forum: Pano2VR general
- Topic: Fullscreen workaround on IOS only works one time!
- Replies: 1
- Views: 989
Fullscreen workaround on IOS only works one time!
Hey! I'm struggling with the *fullscreen mode IOS workaround*. I know I have to add this action filter to the button that I want to go fullscreen with: https://i.imgur.com/qjlvIkB.png https://i.imgur.com/2fuadIp.png That works great but only for the first load . (Im testing my tour with the help of ...
- Thu Apr 16, 2020 12:59 pm
- Forum: Pano2VR general
- Topic: VR Mode doesnt work in older project
- Replies: 1
- Views: 919
Re: VR Mode doesnt work in older project
SOLVED:
Alright I guess it really was because of some google related securityguidlime updates. once I export the tour with the newest pano2vr version it works fine as before!
Alright I guess it really was because of some google related securityguidlime updates. once I export the tour with the newest pano2vr version it works fine as before!
- Thu Apr 16, 2020 10:55 am
- Forum: Pano2VR general
- Topic: Bugs on mobile IOS devices / screens?
- Replies: 1
- Views: 1044
Bugs on mobile IOS devices / screens?
Hey! Everything is working well on android devices: https://i.imgur.com/ttJyG6f.jpg (this is the starting screen once the mobile device was put into widescreen mode.) The infocard says "enter" on the left and that should trigger the fullscreen mode and let it look like this: https://i.imgu...
- Tue Apr 14, 2020 12:04 pm
- Forum: Pano2VR general
- Topic: VR Mode doesnt work in older project
- Replies: 1
- Views: 919
VR Mode doesnt work in older project
Hey there! I wrapped up a project... basically the only one that ever came to life... back in August last year. Today the client calls me telling me the VR Mode button won't switch the tour into VR Mode. That worked before but it doesn't work now (checked it on my oculus) Anybody has a clue or hint ...
- Sun Aug 18, 2019 10:09 pm
- Forum: Pano2VR general
- Topic: Urgent Question about WebVR format!
- Replies: 5
- Views: 2296
Re: Urgent Question about WebVR format!
Hey!
It was a nameless VR Viewer from Amazon. (Google Cardboard demos worked perfectly fine with it)
and I tested this on two devices: the galaxy J6+ and the galaxy s7 edge
Thanks for your time and thoughts as always :- )
It was a nameless VR Viewer from Amazon. (Google Cardboard demos worked perfectly fine with it)
and I tested this on two devices: the galaxy J6+ and the galaxy s7 edge
Thanks for your time and thoughts as always :- )
- Thu Aug 15, 2019 2:16 pm
- Forum: Pano2VR general
- Topic: Urgent Question about WebVR format!
- Replies: 5
- Views: 2296
Re: Urgent Question about WebVR format!
Hi Chris, We are still in beta with our WebVR and still have work todo. You can try the Cardboard output to see if that is better. Please see: https://ggnome.com/doc/pano2vr/6/output-template-cardboard/ Regards, Hopki Hey Hopki! thank you as always. :-) Can't even tell if I tried that so far (hope ...
- Thu Aug 15, 2019 1:09 pm
- Forum: Pano2VR general
- Topic: Urgent Question about WebVR format!
- Replies: 5
- Views: 2296
Urgent Question about WebVR format!
Hey there! So I got a huge problem for a demo I needed to finish for a customer tomorrow! I wanted to present him webVR... But the output from pano2vr is just strange in terms of its image format as it seems! First, this image format works flawless on my 5.5 inch galaxy s7 (it's from google cardboar...
- Sat Jul 20, 2019 5:13 pm
- Forum: Pano2VR general
- Topic: Not directly about pano2vr but about stitching
- Replies: 22
- Views: 10671
Re: Not directly about pano2vr but about stitching
Removing the tripod nadir using patches See video tutorial in the pano2vr documentation https://ggnome.com/doc/pano2vr/6/patches-extract/ Luckily, that's one of the easier parts for me. I use Photoshop for over 10 years professionally and the export directly as psd in pano2vr + auto update of chang...
- Sat Jul 20, 2019 5:11 pm
- Forum: Pano2VR general
- Topic: Not directly about pano2vr but about stitching
- Replies: 22
- Views: 10671
Re: Not directly about pano2vr but about stitching
OK.. looks like your lens might have a built in lens hood. Just for information.... the lens might be marked 8mm but it really gives an immense field of view - diagonal measured 180 degrees , with a 12mm (35mm equivalent) field of view. Several years ago I read where owners were having the lens sha...
- Sat Jul 20, 2019 3:58 pm
- Forum: Pano2VR general
- Topic: Not directly about pano2vr but about stitching
- Replies: 22
- Views: 10671
Re: Not directly about pano2vr but about stitching
Heads up.. YOU obviously have done this before. Your camera ... is it a full 35mm size sensor. Your SamYang Fisheye lens. Is it full circle fisheye or 180 degree diagonal (lower left corner to upper right corner diagonal fisheye) I remember that Nikon had a 180 fisheye diagonal that only required 8...
- Sat Jul 20, 2019 10:34 am
- Forum: Pano2VR general
- Topic: About responsively correct position changes
- Replies: 7
- Views: 2747
Re: About responsively correct position changes
Curious if anybody has an Idea about this. It can be done but the solution I know of is a pain in the ass. I'll make a video to show you the basics....... it isn't fun though :-) Very time consuming in my experience. I simply can't come over the fact how awesome this community in here is! Seriously...
- Sat Jul 20, 2019 6:50 am
- Forum: Pano2VR general
- Topic: About responsively correct position changes
- Replies: 7
- Views: 2747
Re: About responsively correct position changes
As far as I can tell, Pano2vr has no easy way to get the results that you want. I am sure that there are more complex ways to get what you want but I haven't been able to figure it out. Maybe someone with more experience could chime in. If we were able to define an anchor for the start and end posi...
- Fri Jul 19, 2019 10:44 pm
- Forum: Pano2VR general
- Topic: About responsively correct position changes
- Replies: 7
- Views: 2747
About responsively correct position changes
Hey there! Couldn't find anything anywhere to solve this, I want to move an Image to the corner of the screen after a mouse click but sadly it seems this action can only be adjusted using px and not %. So what looks great on a large screen will just fall out of the screen on smaller displays https:/...
- Fri Jul 19, 2019 9:12 pm
- Forum: Pano2VR general
- Topic: Not directly about pano2vr but about stitching
- Replies: 22
- Views: 10671
Re: Not directly about pano2vr but about stitching
https://cazoo-media.de/nodaltest What do you say 8) :?: My workflow is in general: Using a a6000 with samyang and Rollei. Taking images every 45 degree horizontally, after that I change the angle to 45 degree up and I make 4 more images every 90 degree. The resulting HDR shots get fused and correct...