Search found 12 matches
- Mon Oct 01, 2018 1:09 am
- Forum: Pano2VR general
- Topic: slow start of the tour
- Replies: 4
- Views: 2237
Re: slow start of the tour
The follow three very large images are loaded at startup even though they are not part of the startup panorama: http://www.wisocast.at/kulturfuechsin/parallel/images/image_1.png http://www.wisocast.at/kulturfuechsin/parallel/images/image_2.png http://www.wisocast.at/kulturfuechsin/parallel/media/PA_...
- Wed Sep 26, 2018 9:07 am
- Forum: Pano2VR general
- Topic: Limit amount of files similar to GGPKG
- Replies: 1
- Views: 1062
Limit amount of files similar to GGPKG
Hi I think I know the answer to this but maybe I am missing something. We've done several tours now and we upload them to S3. So far it is well over 6 million individual files that we've uploaded. Is there any way to package the files and still being able to distribute them via S3? I know we could s...
- Mon Sep 24, 2018 10:19 am
- Forum: Pano2VR general
- Topic: Feature suggestion - history slider
- Replies: 1
- Views: 1148
Feature suggestion - history slider
Hi So when have done around 100 tours now, quite large, and are getting to the point where we need to update the tours since our objects have been rebuilt in some extent. We've been looking for a way to add the new photonodes to the tour and still have access to the old nodes without cluttering the ...
- Tue Aug 28, 2018 11:42 am
- Forum: Pano2VR general
- Topic: Bug report floorplan Pano2VR 6 Beta 3
- Replies: 1
- Views: 1115
Bug report floorplan Pano2VR 6 Beta 3
Bug report: When generating an output using a floorplan attached to the project it will generate an image in the maptiles subfolder indicated with a number (example; map_floorplan_1, _2, _3 etc.) _2 and _3 and so on only appear if the original image for the floorplan is large enough. _3 generates on...
- Wed Aug 08, 2018 1:04 pm
- Forum: Pano2VR general
- Topic: Beta 3 bug, Logic block
- Replies: 2
- Views: 1529
Beta 3 bug, Logic block
Hi. In the last Pano2VR 6 Beta 3 the Logic Block transition stopped working. Update 1: As long as the logic block is anchored to the top left (default position) there isn't a problem. As soon as you anchor it anywhere else the transition stops working. Update 2: Bug: Transitions for Logic Blocks und...
- Wed Jul 11, 2018 5:26 pm
- Forum: Pano2VR general
- Topic: Two suggestions for upcoming release
- Replies: 4
- Views: 2121
Re: Two suggestions for upcoming release
Hi Hopki. Thank you for taking the time to answer (and missingman too). Your solution is almost exactly what we do today but we keep all the files from each tour in separate folders. This is to make sure we don't mess up the security aspect of our work with making on classified tour and one public. ...
- Tue Jul 10, 2018 9:54 am
- Forum: Pano2VR general
- Topic: Two suggestions for upcoming release
- Replies: 4
- Views: 2121
Two suggestions for upcoming release
We're into our 104th Panorama tour right now, each consisting of 20-40 panoramas. We've thought about two improvements we'd like to share. 1. The ability to auto blur faces on photos (not at least now with the new GDPR-regulations here in Europe this would be great). 2. The option to not export a sp...
- Mon Apr 16, 2018 1:36 pm
- Forum: Pano2VR general
- Topic: Pano 2 VR 6 Beta bugg
- Replies: 5
- Views: 2368
Re: Pano 2 VR 6 Beta bugg
I think we found another bugg:
Bug: When generating an output folder, "_ggMapPin.png" is not being generated in the images folder, thus pins on the floorplan map type aren't being displayed correctly.
Bug: When generating an output folder, "_ggMapPin.png" is not being generated in the images folder, thus pins on the floorplan map type aren't being displayed correctly.
- Wed Apr 11, 2018 10:40 am
- Forum: Pano2VR general
- Topic: Pano 2 VR 6 Beta bugg
- Replies: 5
- Views: 2368
Re: Pano 2 VR 6 Beta bugg
Hi Hopki. We found another bug too and I had my developer write up the following: Pano2VR6 Floorplan skin.js max-height bug. Problem: If the pixel height of the floorplan image exceeds the value defined in 'var levelLimit = 500;' in skin.js the background-image is replaced with an undefined/non-exis...
- Wed Apr 11, 2018 10:13 am
- Forum: Pano2VR general
- Topic: Pano 2 VR 6 Beta bugg
- Replies: 5
- Views: 2368
Re: Pano 2 VR 6 Beta bugg
We've looked further in to this and it isn't a specific pano6 bugg. We found the reason to be that relative files can only exist on level up in the hierachy, in this case we had the project file in folder1->folder1.1 and images were in folder2.
- Wed Apr 11, 2018 9:43 am
- Forum: Pano2VR general
- Topic: Pano 2 VR 6 Beta bugg
- Replies: 5
- Views: 2368
Pano 2 VR 6 Beta bugg
Hi everyone. Not sure where feedback for the beta is suppose to be given. The references to the pano-image files from the projectfile are not relative anymore. Let's say you put the projektfile in in folder1 and the images in folder2 then 5.x would find them by going up a level, find folder2. In 6 t...
- Fri Mar 16, 2018 4:51 pm
- Forum: Commercial offerings
- Topic: 360 Tour creator
- Replies: 0
- Views: 11808
360 Tour creator
Hi We're currently looking for someone to assist our team in creating 360 tours. In this project we're surveying 104 sites, taking around 30 panoramas for each sites and from this creating two separate tours. Estimated time for the two tours: Around 3-4h. We need the user to deliver roughly 20h work...