Search found 43 matches
- Mon Dec 04, 2017 8:42 pm
- Forum: Pano2VR general
- Topic: Oculus support?
- Replies: 5
- Views: 3993
Oculus support?
Is is possible to view a pano2VR tour within Oculus Rift?
- Fri Nov 03, 2017 8:36 pm
- Forum: User Designed Skins
- Topic: Object in an Object
- Replies: 3
- Views: 24531
Re: Object in an Object
I can't find out how to "Mouse Click => Set Text => Text: $hu => Target: popup_loader" There is no "Set Text" action in Pano2vr EDIT: Nevermind, got it working :) I was assuming it was "set value (and it was) I just needed to make my text box larger Edit 2: Is there a way to...
- Thu Nov 02, 2017 9:09 pm
- Forum: Pano2VR general
- Topic: Embed an object 2vr window within a tour
- Replies: 1
- Views: 1606
Embed an object 2vr window within a tour
Is it possible to embed an object2vr frame within a pano2vr tour? I want the user to be able to click on a product in the tour and have it pop up a frame where they can rotate around the product but I don't want it to open it in a new website. I want it to be more seamless. Assuming I have the pano2...
- Fri Oct 27, 2017 6:26 pm
- Forum: Pano2VR general
- Topic: Cardbord + computer pano
- Replies: 34
- Views: 18595
Re: Cardbord + computer pano
Thanks Hopki, that did the trick! One more question: We are getting pretty sluggish performance on the cardboard version when run on an iPhone 6s (and outright horrible performance on windows phone... which doesn't really matter at this point, though :). Are there any more parameters we can tweak a...
- Sun May 22, 2016 6:50 pm
- Forum: Pano2VR general
- Topic: Matterport navigation
- Replies: 7
- Views: 6745
Re: Matterport navigation
I asked something like this myself a couple of days ago: https://ggnome.com/forum/viewtopic.php?f=6&t=10975 I like how Matterport looks and feels, especially like you said for non computer people. I prefer the control and flexibility of Pano2vr, so I really don't want to switch. But I really li...
- Thu May 19, 2016 6:31 pm
- Forum: Pano2VR general
- Topic: VRay 6x1 Cube
- Replies: 11
- Views: 11772
Re: VRay 6x1 Cube
I use Octane Render and we use a spherical equirectangular camera with a 2:1 resolution.
Cube faces are more efficient but the cube faces option in Octane has a different order than pano2vrs.
Cube faces are more efficient but the cube faces option in Octane has a different order than pano2vrs.
- Tue May 17, 2016 9:52 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Loading Bar
- Replies: 5
- Views: 4211
Re: Loading Bar
My skins were big because I used .SVG for the images that had an outer glow on them (to ensure they are seen with any backdrop). The files were large because of that. I converted all of those to .PNG and the files are much smaller (my skin images folder is now only 1 MB). It does load faster now, bu...
- Tue May 17, 2016 12:32 am
- Forum: Pano2VR/Object2VR Skins
- Topic: Loading Bar
- Replies: 5
- Views: 4211
Re: Loading Bar
Thanks for your help!
Just sent you a PM with a dropbox link. I thought I optimized my skin elements but a couple got away from me, fixing that now.
Let me know if there is anything else weird about my files.
Thanks again!
Just sent you a PM with a dropbox link. I thought I optimized my skin elements but a couple got away from me, fixing that now.
Let me know if there is anything else weird about my files.
Thanks again!
- Mon May 16, 2016 10:41 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Loading Bar
- Replies: 5
- Views: 4211
Re: Loading Bar
I have the flash fallback player selected in the HTML template, but I don't have prefer flash selected.
- Mon May 16, 2016 8:40 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Loading Bar
- Replies: 5
- Views: 4211
Loading Bar
I noticed my new tour loads a little slow (it has 22 images at 4096x2048). Its black at first, then my svg items load and then my images. I inserted the default loading bar to see if a loading screen would help (i tested with some people and they started clicking on things before the panos were load...
- Mon May 16, 2016 8:27 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Ismobile scaling
- Replies: 3
- Views: 3091
Re: Ismobile scaling
Thanks! I figured it out, my image was in a container with items. That made it not locked to the right corner of the screen, but to the right corner of the container. Side note, is it possible to have items in a container so you can have logic blocks on the container to hit everything in it, but hav...
- Mon May 16, 2016 8:19 pm
- Forum: Pano2VR general
- Topic: Matterport navigation
- Replies: 7
- Views: 6745
Re: Matterport navigation
I asked something like this myself a couple of days ago: https://ggnome.com/forum/viewtopic.php?f=6&t=10975 I like how Matterport looks and feels, especially like you said for non computer people. I prefer the control and flexibility of Pano2vr, so I really don't want to switch. But I really lik...
- Wed May 11, 2016 3:54 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Ismobile scaling
- Replies: 3
- Views: 3091
Ismobile scaling
I have an image that is anchored on the top right. When on a mobile device, it gets very large, so I tried to add a "ismobile" logic block to change the scale. It does get smaller, but it also moves farther from the edge. I changed my scaling anchor to the top right, but that doesnt seem t...
- Wed May 11, 2016 3:44 pm
- Forum: Pano2VR general
- Topic: Click on empty area and move to nearest hotspot
- Replies: 2
- Views: 2767
- Tue May 10, 2016 4:32 pm
- Forum: Pano2VR general
- Topic: Click on empty area and move to nearest hotspot
- Replies: 2
- Views: 2767
Click on empty area and move to nearest hotspot
Is it possible to have it so that if you click on an empty area, it moves to the nearest hotspot?
Similar to how matterport does it?
Similar to how matterport does it?