Search found 9 matches

by Tevvie
Wed Apr 22, 2015 10:46 am
Forum: Pano2VR general
Topic: Oculus Rift VR Support
Replies: 26
Views: 12189

Re: Oculus Rift VR Support

Up! The "special" WebVR enabled browsers are getting more and more stable. WebVR enabled Firefox builds are now part of Firefox Nightly! Chromium WebVR builds are stable and there are Android builds for both Firefox and Chrome. Also, the WebVR spec is almost finished. Any news you guys can give us o...
by Tevvie
Wed Mar 25, 2015 10:29 pm
Forum: Pano2VR general
Topic: Oculus Rift VR Support
Replies: 26
Views: 12189

Re: Oculus Rift VR Support

Ok, I understand. I hope you won't be (too) late for the Web VR party :)
by Tevvie
Wed Mar 25, 2015 10:04 am
Forum: Pano2VR general
Topic: Oculus Rift VR Support
Replies: 26
Views: 12189

Re: Oculus Rift VR Support

Sorry for the double post, but I will try to explain my experience with the example of Jim and why it makes me sick. First and foremost, I know web-based VR will not come near native VR apps performance for quite some time, but the issue I have with the above example (and just to be clear also with ...
by Tevvie
Tue Mar 24, 2015 3:32 pm
Forum: Pano2VR general
Topic: Oculus Rift VR Support
Replies: 26
Views: 12189

Re: Oculus Rift VR Support

Hi, Produce an HTML5 output with Gyro enabled. Output the HTML5 file then follow this document on how to change the HTML page code to display the panoramas side by side. This should get you going :-) Regards, Hopki The above instructions do not contain any HMD support. I've had a look at the code o...
by Tevvie
Tue Mar 24, 2015 11:53 am
Forum: Pano2VR general
Topic: Oculus Rift VR Support
Replies: 26
Views: 12189

Re: Oculus Rift VR Support

I'm sorry, I didnt know it was developed in someones spare time, I thought a whole company is behind these software releases. I've tried the example, but it is no where near the performance of the pre-release of krpano. But I guess with the three.js integration (such as the mozvr examples) the perfo...
by Tevvie
Sat Mar 21, 2015 3:04 pm
Forum: Pano2VR general
Topic: Oculus Rift VR Support
Replies: 26
Views: 12189

Re: Oculus Rift VR Support

Hm ok. Not a very encouraging answer.
by Tevvie
Fri Mar 20, 2015 9:02 pm
Forum: Pano2VR general
Topic: Oculus Rift VR Support
Replies: 26
Views: 12189

Re: Oculus Rift VR Support

Any ETA of the next release with VR support?
by Tevvie
Tue Feb 17, 2015 2:55 pm
Forum: Pano2VR general
Topic: Oculus Rift VR Support
Replies: 26
Views: 12189

Re: Oculus Rift VR Support

I've played around with the 1.19 pre-release of KRpano, and I must say it works amazing.

Any progress related to Pano2VR support for stereoscopic 3D and WebVR?
by Tevvie
Mon Jan 19, 2015 2:03 pm
Forum: Pano2VR general
Topic: Oculus Rift VR Support
Replies: 26
Views: 12189

Re: Oculus Rift VR Support

Any progress on a (beta) Pano2VR release with VR support? Just curious about the hotspot functionality, will it be possible to use the same interaction mechanism as what mozvr.com is doing, i.e. look at a spot and keep looking for x seconds to activate it? This same functionality is used in Oculus H...