PERFECT, thank you!!
David
Search found 87 matches
- Fri Apr 14, 2017 8:34 pm
- Forum: Pano2VR general
- Topic: Duplicate floating tooltips?
- Replies: 2
- Views: 2522
- Thu Apr 13, 2017 10:18 pm
- Forum: Pano2VR general
- Topic: Pop-out video questions
- Replies: 1
- Views: 1579
Pop-out video questions
Hi all :) Two questions about pop-out videos: 1. Is there a way to make a pop-out video pause and 'unpop' if you click on it whilst it's playing? For that matter, is there anyway to pause a pop-out video at all? It would be useful to have the following logic: – Click on the static preview image to p...
- Thu Apr 13, 2017 10:08 pm
- Forum: Pano2VR general
- Topic: Duplicate floating tooltips?
- Replies: 2
- Views: 2522
Duplicate floating tooltips?
Hi all :) I would like to create a polygon hotspot with a floating tooltip that appears when you hover over the hotspot. This should be easy, but in my current project, for some reason I'm getting duplicate hovering tooltips: Screen Shot 2017-04-13 at 21.03.22.png The nice rounded-corner one is the ...
- Sat Feb 11, 2017 12:17 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Buttons to change floor of map interface - help!
- Replies: 8
- Views: 5128
Re: Buttons to change floor of map interface - help!
Hi all
Any thoughts on this issue would be much appreciated.
Many thanks in advance for your help
David
Any thoughts on this issue would be much appreciated.
Many thanks in advance for your help
David
- Tue Feb 07, 2017 9:32 am
- Forum: Pano2VR/Object2VR Skins
- Topic: Buttons to change floor of map interface - help!
- Replies: 8
- Views: 5128
Re: Buttons to change floor of map interface - help!
Hi Hopki, Thanks for your reply. I did have a close look at that post but as the interface I have designed is quite different to that in your post, I'm struggling to implement the actions on the floor-change buttons. If you could take a look at the skin it would be much appreciated – I'm fairly cert...
- Wed Feb 01, 2017 4:04 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Buttons to change floor of map interface - help!
- Replies: 8
- Views: 5128
Re: Buttons to change floor of map interface - help!
Hi everyone,
Does anyone have any suggestions I could try with this, I'm somewhat at my wits end!
Many thanks,
David
Does anyone have any suggestions I could try with this, I'm somewhat at my wits end!
Many thanks,
David
- Fri Jan 27, 2017 10:27 am
- Forum: Pano2VR/Object2VR Skins
- Topic: Buttons to change floor of map interface - help!
- Replies: 8
- Views: 5128
Re: Buttons to change floor of map interface - help!
Hi all,
Does anyone have any thoughts about this? It's now holding up the delivery of this tour to my client
Many thanks in advance for your help
David
Does anyone have any thoughts about this? It's now holding up the delivery of this tour to my client
Many thanks in advance for your help
David
- Wed Jan 25, 2017 8:22 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Buttons to change floor of map interface - help!
- Replies: 8
- Views: 5128
Buttons to change floor of map interface - help!
Hi all :) Long time since I've been in here, hope everyone is well! I'm trying to modify an old skin to allow multiple floors of a building to be navigated in the map interface by clicking on buttons which refer to the floors. Having learned a great deal about using variables to make things appear a...
- Thu Jun 30, 2016 7:11 pm
- Forum: Pano2VR general
- Topic: Adjusting spacing of images / amount of cross-eye required for Cardboard viewer
- Replies: 5
- Views: 3094
Re: Adjusting spacing of images / amount of cross-eye required for Cardboard viewer
Hi Hopki, Thanks for your reply. I'm puzzled then ... how does Google's Streetview app have seamless integration with the Cardboard viewer when their imagery is exactly the same as mine (taken from a fixed point in space, and is in no way 3-dimensional)? There must be a difference between how they p...
- Wed Jun 29, 2016 6:25 pm
- Forum: Pano2VR general
- Topic: Adjusting spacing of images / amount of cross-eye required for Cardboard viewer
- Replies: 5
- Views: 3094
Re: Adjusting spacing of images / amount of cross-eye required for Cardboard viewer
Hi Hopki,
Any thoughts on adjusting the cross-eyed-ness for the tour in my link?
I'm keen to tell my client that I can create tours that can be viewed on the Cardboard, but not if it makes them feel sick!
Many thanks for your help!
David
Any thoughts on adjusting the cross-eyed-ness for the tour in my link?
I'm keen to tell my client that I can create tours that can be viewed on the Cardboard, but not if it makes them feel sick!
Many thanks for your help!
David
- Mon Jun 27, 2016 10:54 am
- Forum: Pano2VR general
- Topic: Adjusting spacing of images / amount of cross-eye required for Cardboard viewer
- Replies: 5
- Views: 3094
Re: Adjusting spacing of images / amount of cross-eye required for Cardboard viewer
Hi Hopki, Many thanks for your reply. The images for this tour were taken from a single point in space, but I would like to view it in the Cardboard viewer – in the same way as you can view Google Streetview imagery in the Cardboard viewer. This is the tour I have created: http://www.horizonimaging....
- Thu Jun 23, 2016 2:01 pm
- Forum: Pano2VR general
- Topic: Adjusting spacing of images / amount of cross-eye required for Cardboard viewer
- Replies: 5
- Views: 3094
Adjusting spacing of images / amount of cross-eye required for Cardboard viewer
Hi all :) I've just received a Google Cardboard and I'm excited to see that Pano2VR supports it! I've created a 'cardboard' version of one of my tours but I have to go so cross-eyed when viewing it in the headset that I can't bear to use it for more than a few seconds! Is there any way to adjust thi...
- Wed Apr 27, 2016 7:46 pm
- Forum: Pano2VR general
- Topic: Toggle Alpha bug
- Replies: 5
- Views: 3712
Re: Toggle Alpha bug
Hi Hopki, I've just had a closer look the problematic skin ... and found that it was a user error on my part! I have two menu bars, one with a fullscreen button for desktop browsers, and one without for mobile devices. I had updated the desktop version with the new logic blocks ... but not the mobil...
- Wed Apr 27, 2016 3:53 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Inconsistent behaviour when clicking nodes on map (desktop vs. mobile)
- Replies: 5
- Views: 2856
Re: Inconsistent behaviour when clicking nodes on map (desktop vs. mobile)
Hi Hopki,
Thanks for your reply.
I'm having problems with logic blocks and mobile devices at the moment - it seems 'clicks' aren't being interpreted correctly - please see here:
viewtopic.php?f=6&t=10852&p=44555#p44488
Many thanks
David
Thanks for your reply.
I'm having problems with logic blocks and mobile devices at the moment - it seems 'clicks' aren't being interpreted correctly - please see here:
viewtopic.php?f=6&t=10852&p=44555#p44488
Many thanks
David
- Mon Apr 25, 2016 6:46 pm
- Forum: Pano2VR general
- Topic: Toggle Alpha bug
- Replies: 5
- Views: 3712
Re: Toggle Alpha bug
Hi everyone
Does anyone have any thoughts on this issue?
Many thanks,
David
Does anyone have any thoughts on this issue?
Many thanks,
David