Search found 22 matches

by sigurd.eliassen
Wed Mar 01, 2017 2:13 pm
Forum: Pano2VR/Object2VR Skins
Topic: Responsive iframe in O2VR
Replies: 0
Views: 1044

Responsive iframe in O2VR

I know this topic has been discussed to some extent already, but I still have a couple of questions. Case: I have 10 VR's that should be linked together via a menu. This can be done by building the menu in the skin with respective hyperlinks, and then using the same skin when exporting the 10 differ...
by sigurd.eliassen
Tue Jan 10, 2017 2:10 pm
Forum: Object2VR general
Topic: HTML5 Move to View now with X/Y
Replies: 8
Views: 4747

Re: HTML5 Move to View now with X/Y

Old thread, but I'll take my chances :) Hopki; This is a great feature, thank you. I notice that the movement happens in this order: Zoom first - then move and rotate combined. This doesn't give a very smooth transition, since the zoom may not make sense in the current column, and the column spinnin...
by sigurd.eliassen
Tue Jan 10, 2017 12:43 pm
Forum: Object2VR general
Topic: On average, how long does it take you to mask and process a single frame?
Replies: 3
Views: 1365

Re: On average, how long does it take you to mask and process a single frame?

I use After Effects for the post processing. It works with raw files (if you're shooting raw), allowing you to do a lot of development in the import process. I make a sequence where the images are spread out. The beauty here is that the vector mask can be animated. I draw a rough mask in the first f...
by sigurd.eliassen
Tue Oct 25, 2016 1:15 pm
Forum: Object2VR general
Topic: Link to specific column
Replies: 1
Views: 757

Link to specific column

Hi, I'm creating a menu (in the skin) with different components that can be found on a machine. If e.g. a component placed on the back of the machine is selected, I want the image sequence to jump (or even better - spin) to show the back of the machine where the component (hotspot) is located. Is th...
by sigurd.eliassen
Thu Sep 15, 2016 8:46 pm
Forum: Pano2VR/Object2VR Skins
Topic: Lock aspect ratio on skin elements
Replies: 3
Views: 1433

Re: Lock aspect ratio on skin elements

Found this example of what I'm looking for; https://ggnome.com/samples/pano2vr_5/tower/

The cardboard and player icons are floating at the bottom, anchored at left - and right, at any size and aspect ratio. Any feedback on how to achieve this would be deeply appreciated.
by sigurd.eliassen
Thu Sep 15, 2016 8:42 pm
Forum: Pano2VR/Object2VR Skins
Topic: Lock aspect ratio on skin elements
Replies: 3
Views: 1433

Lock aspect ratio on skin elements

Hi, I'm trying to create a skin that scales all objects based on the player window. That works fine as long as the window is 16:9 (which the project and skin is made in), but when the window is squeezed in one direction, the skin elements are squeezed as well. This will look strange on e.g. a 4:3 mo...
by sigurd.eliassen
Wed Apr 20, 2016 2:07 pm
Forum: Pano2VR general
Topic: HMD - Look at hyperlink function
Replies: 3
Views: 1099

Re: HMD - Look at hyperlink function

Any info on this? Kolor Panotour Pro has this functionality implemented, and for my use it's a big deal.
by sigurd.eliassen
Mon Apr 11, 2016 7:46 am
Forum: Pano2VR general
Topic: HMD - Look at hyperlink function
Replies: 3
Views: 1099

Re: HMD - Look at hyperlink function

Hi Hopki,

don't know what happened to the link. I'll give it another try: https://www.youtube.com/watch?v=p4j18C0CEEg

The term "hyperlink" might have been a bit misleading, as I was thinking about hotspots in a tour. Sorry about that. The video illustrates it well.

Thanks,

Regards,
Sigurd
by sigurd.eliassen
Fri Apr 08, 2016 1:47 pm
Forum: Pano2VR general
Topic: HMD - Look at hyperlink function
Replies: 3
Views: 1099

HMD - Look at hyperlink function

Hi,

I've read some info here about HMD, stereo export and so on. So far, so good. However, I haven't found any info about "clicking" hyperlinks by looking at them in the HMD.

Here's a link of what I'm searching for, made with KrPano.

Is this functionality possible with Pano2vr?

Thanks.
by sigurd.eliassen
Thu Oct 22, 2015 2:39 pm
Forum: Pano2VR general
Topic: HTML5 and Chrome
Replies: 3
Views: 1406

Re: HTML5 and Chrome

Hi Hopki,

thanks for your quick response to this. I will start digging into the web server.

I especially liked the "Firefox does not care" part :)

Regards,

Sigurd
by sigurd.eliassen
Thu Oct 22, 2015 12:43 pm
Forum: Pano2VR general
Topic: HTML5 and Chrome
Replies: 3
Views: 1406

HTML5 and Chrome

Hi, I'm having trouble viewing the HTML 5 output in Chrome (and Opera). Firefox works well, but in Chrome I only get a grey background. Skin and links loads and works fine. When opening the HTML locally, i get the message "Image from origin 'file://' has been blocked from loading by Cross-Origin Res...
by sigurd.eliassen
Thu Aug 27, 2015 1:59 pm
Forum: Pano2VR general
Topic: Export without exporting/remapping images
Replies: 4
Views: 967

Re: Export without exporting/remapping images

Spot on! :mrgreen:

The project was started in v4, so changing to Multi Res worked fine. Thanks :)
by sigurd.eliassen
Thu Aug 27, 2015 1:37 pm
Forum: Pano2VR general
Topic: Export without exporting/remapping images
Replies: 4
Views: 967

Re: Export without exporting/remapping images

Hi Hopki,

I recently installed v5, this doesn't work automatically for me. I'm still in trial mode (will buy a license :) ), may that effect the functionality? Is there a manual way to control this in v5?
by sigurd.eliassen
Thu Aug 27, 2015 12:51 pm
Forum: Pano2VR general
Topic: Export without exporting/remapping images
Replies: 4
Views: 967

Export without exporting/remapping images

Is there a way to export a tour without having to export the images every time? Exporting the whole project is very time consuming for huge projects when you are just editing the skin.
by sigurd.eliassen
Thu Aug 27, 2015 11:39 am
Forum: Pano2VR general
Topic: Trigger show/hide skin element from hotspot
Replies: 9
Views: 2000

Re: Trigger show/hide skin element from hotspot

Thank you Christian, you made my day! I wasn't aware of the new logic block. This is great! I chose a slightly different approach to my matrix. I used node markers instead of images, that way I can define active/inactive elements easier. I also used the logic block on the matrix container to address...